When a mapping primitive, like a plane, sphere, box,
or cylinder, is used, there are two projection options.
If m_type = srfp_mapping, then m_projection is ignored.
Namespace:
Rhino.Render
Assembly:
RhinoCommon (in RhinoCommon.dll)
SyntaxPublic Enumeration Projection
Members
| Member name | Value | Description |
---|
| None | 0 |
None
|
| ClosestPoint | 1 |
ClosestPoint: world xyz maps to the point on the
mapping primitive that is closest to xyz.
In this case, ON_TextureMapping::Evaluate
ignores the vector argument.
|
| Ray | 2 |
Ray: world xyz + world vector defines a world line.
The world line is intersected with the mapping
primitive and the intersection point that is
closest to the world xyz point is used to
calculate the mapping parameters.
|
See Also