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RenderTexture Class

[Missing <summary> documentation for "T:Rhino.Render.RenderTexture"]

Inheritance Hierarchy

Namespace:  Rhino.Render
Assembly:  RhinoCommon (in RhinoCommon.dll)
Syntax
public abstract class RenderTexture : RenderContent

The RenderTexture type exposes the following members.

Constructors
  NameDescription
Protected methodRenderTexture
Initializes a new instance of the RenderTexture class
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Properties
  NameDescription
Public propertyCanBeEdited
Determines if the content can be edited.
(Inherited from RenderContent.)
Public propertyCategory
Category for this content.
(Inherited from RenderContent.)
Public propertyChildSlotDisplayName
Returns the localized display name of the child slot name
(Inherited from RenderContent.)
Public propertyChildSlotName (Inherited from RenderContent.)
Public propertyCppPointer (Inherited from RenderContent.)
Public propertyDisplayName
Display name for this content.
(Inherited from RenderContent.)
Public propertyDocument Obsolete.
Obsolete. Do not use. You should use DocumentOwner instead.
(Inherited from RenderContent.)
Public propertyDocumentAssoc
If this render content is associated with a document in any way, the document will be returned. This includes copies of render contents that were attached to a document when the copy was made. Otherwise returns null.
(Inherited from RenderContent.)
Public propertyDocumentOwner
If this render content is owned by a document, the document will be returned. This is the same as getting the document the render content is attached to. Otherwise returns null.
(Inherited from RenderContent.)
Public propertyDocumentRegistered Obsolete.
Obsolete. Do not use. You should use DocumentOwner instead.
(Inherited from RenderContent.)
Public propertyFields
Rhino.Render.Fields FieldDictionary which provides access to setting and retrieving field values.
(Inherited from RenderContent.)
Public propertyFilename
If the content is file based, this function can be overridden to deal with setting/getting the filename. Corresponds to IRhRdkFileBasedContent in the C++ SDK
(Inherited from RenderContent.)
Public propertyFilesToEmbed
A string array of full paths to files used by the content that may be embedded in .3dm files and library files (.rmtl, .renv, .rtex). The default implementation returns an empty string list. Override this to return the file name or file names used by your content. This is typically used by textures that reference files containing the texture imagery.
(Inherited from RenderContent.)
Public propertyFirstChild
Return First child of this content or null if none.
(Inherited from RenderContent.)
Public propertyGroupId
Group ID of the content
(Inherited from RenderContent.)
Public propertyHidden
Gets or sets the render content's 'hidden' state. This feature only works for top-level render contents because it hides the entire hierarchy. It is normally used for 'implementation detail' render contents. For expert use only. Hidden render contents are never shown in the UI, with the exception of the Object (or Layer) Material Properties UI which always shows whatever is assigned to the object (or layer). In the Object (or Layer) Material Properties UI, if the user drops down the list, hidden render contents are not listed. Hidden render contents, being part of the document content list, will be listed by any scripts or other code that iterates over the document render content list. It is recommended that you set IsHidden once when you create your render content and leave it on to prevent flicker or slow performance.
(Inherited from RenderContent.)
Public propertyId
Instance identifier for this content.
(Inherited from RenderContent.)
Public propertyIsDefaultInstance
Checks if render content is default instance.
(Inherited from RenderContent.)
Public propertyIsHiddenByAutoDelete
Contents can be created as 'auto-delete' by certain commands such as 'Picture'. These contents are automatically hidden from the user when the associated Rhino object is deleted. They are later deleted when the document is saved.
(Inherited from RenderContent.)
Public propertyIsLocked
Set this property to true prior to adding content to the document to lock the content browser editing UI methods. Setting this to true will keep the browser from allowing things like deleting, renaming or changing content. This is useful for custom child content that you want to be editable but persistent. Setting this after adding content to the document will cause an exception to be thrown.
(Inherited from RenderContent.)
Public propertyLocalMappingTransform
Gets the transformation that can be applied to the UVW vector to convert it from normalized texture space into locally mapped space (ie - with repeat, offset and rotation applied.)
Public propertyName
Instance 'raw' name for this content.
(Inherited from RenderContent.)
Public propertyNextSibling
Return First sibling of this content or null if none.
(Inherited from RenderContent.)
Public propertyNotes
Notes for this content.
(Inherited from RenderContent.)
Public propertyParent
Returns the top content in this parent/child chain.
(Inherited from RenderContent.)
Public propertyPixelSize2
Override to provide details on the actual pixel sizes of this texture in UVW directions return null if the texture should not be treated as a bitmap.
Public propertyProxyType
Gets the proxy type of the render content
(Inherited from RenderContent.)
Public propertyRenderHash
Render hash for the content hierarchy. It iterates over children and includes a caching mechanism which means the hash value can be retrieved quickly if it hasn't changed. The cache is invalidated when Changed() is called. You can override the CalculateRenderHash(UInt64) method to provide a custom hash value.
(Inherited from RenderContent.)
Public propertyRenderHashWithoutLocalMapping
Render hash for texture excluding local mapping.
Public propertyRenderHashWithoutLocalMappingOrLinearWorkflow
Render hash for texture excluding local mapping and linear workflow.
Public propertyStyles (Inherited from RenderContent.)
Public propertyTags
Tags for this content.
(Inherited from RenderContent.)
Public propertyTopLevel
Returns true if this content has no parent, false if it is the child of another content.
(Inherited from RenderContent.)
Public propertyTopLevelParent
Returns the top content in this parent/child chain.
(Inherited from RenderContent.)
Public propertyTypeDescription
Description for your content type. i.e., "Procedural checker pattern"
(Inherited from RenderContent.)
Public propertyTypeId
Type identifier for this content
(Inherited from RenderContent.)
Public propertyTypeName
Name for your content type. i.e., "My .net Texture"
(Inherited from RenderContent.)
Public propertyXml (Inherited from RenderContent.)
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Methods
  NameDescription
Public methodAddAutomaticUserInterfaceSection
Add a new automatic user interface section, Field values which include prompts will be automatically added to this section.
(Inherited from RenderContent.)
Public methodAddChild(RenderContent) Obsolete. (Inherited from RenderContent.)
Public methodAddChild(RenderContent, String) Obsolete. (Inherited from RenderContent.)
Public methodAddUserInterfaceSection(ICollapsibleSection) (Inherited from RenderContent.)
Public methodAddUserInterfaceSection(Type, String, Boolean, Boolean) Obsolete.
Add a new .NET control to an content expandable tab section, the height of the createExpanded tabs client area will be the initial height of the specified control.
(Inherited from RenderContent.)
Public methodBeginChange
Begins a change or batch of changes. It may also make a copy of the content state allowing EndChange to send an event with the old and new contents. Calls to this method are counted; you must call EndChange() once for every call to BeginChange(). Note: If Changed() was called between the calls to BeginChange() and EndChange(), the last call to EndChange() may cause the ContentChanged event to be sent.
(Inherited from RenderContent.)
Public methodBeginCreateDynamicFields
Automatic Dynamic Field support. Dynamic fields are typically created in the constructor of RenderContent and they are therefore created automatically whenever the content is created. However, some advanced users require the fields to be created in response to some user action which occurs much later. This creates the problem that the fields do not exist by default and therefore cannot be loaded when the document is loaded. These methods are provided to solve that problem by making it possible to automatically create the dynamic fields on loading if they don't already exist. Dynamic fields that have this auto-create-on-load behavior are referred to as automatic dynamic fields. Dynamic fields that do not require the advanced automatic feature can still be created by using these methods (recommended), or they can be created manually (legacy usage). You must call this before creating any dynamic fields. Calls to this method are counted; you must call EndCreateDynamicFields() once for every call to BeginCreateDynamicFields().
(Inherited from RenderContent.)
Public methodBindParameterToField(String, Field, RenderContentChangeContexts)
Use bindings to automatically wire parameters to fields
(Inherited from RenderContent.)
Public methodBindParameterToField(String, String, Field, RenderContentChangeContexts)
Use bindings to automatically wire parameters to fields
(Inherited from RenderContent.)
Protected methodCalculateRenderHash Obsolete.
Override this method to calculate the render hash of the state that affects how the content is rendered. Does not include children or perform any caching. Render hash values are now automatically cached by the content framework and you do not have to worry about caching. You also do not have to worry about iterating into children. This method is now only called internally by the framework, use the RenderHash property to get the current hash value.
(Inherited from RenderContent.)
Protected methodCalculateRenderHash2
(Inherited from RenderContent.)
Public methodChangeChild Obsolete. (Inherited from RenderContent.)
Public methodChildSlotAmount
Gets the amount property for the texture in the specified child slot.
(Inherited from RenderContent.)
Public methodChildSlotNameFromParamName
A "child slot" is the specific "slot" that a child (usually a texture) occupies. This is generally the "use" of the child - in other words, the thing the child operates on. Some examples are "color", "transparency".
(Inherited from RenderContent.)
Public methodChildSlotOn
Gets the on-ness property for the texture in the specified child slot.
(Inherited from RenderContent.)
Public methodConvertUnits
Modify your content so that it is converted from meters into the units of the unit system. No need to call the base class when you override this, and no need to recurse into children.
(Inherited from RenderContent.)
Public methodCreateDynamicField
Create a dynamic field with an initial value and min and max limits.
(Inherited from RenderContent.)
Public methodCreateEvaluator Obsolete.
Constructs a texture evaluator. This is an independent lightweight object capable of evaluating texture color throughout uvw space. May be called from within a rendering shade pipeline.
Public methodCreateEvaluator(RenderTextureTextureEvaluatorFlags)
Constructs a texture evaluator. This is an independent lightweight object capable of evaluating texture color throughout uvw space. May be called from within a rendering shade pipeline.
Public methodDeleteAllChildren (Inherited from RenderContent.)
Public methodDeleteChild (Inherited from RenderContent.)
Public methodDispose (Inherited from RenderContent.)
Protected methodDispose(Boolean)
Dispose
(Inherited from RenderContent.)
Public methodDynamicIcon (Inherited from RenderContent.)
Public methodEdit
This method allows a render content hierarchy to be edited using a modal (AKA 'pop-up') editor. If the original render content is in a document, it will remain there, and the edited one will be 'free-floating'. Therefore it is the caller's responsibility to do any replacement in the document if required. The returned new content will be owned by the caller.
(Inherited from RenderContent.)
Public methodEndChange
Ends a change or batch of changes. Calls to this method are counted; you must call this method once for every call to BeginChange(RenderContentChangeContexts). Note: If BeginChange(RenderContentChangeContexts) was called with ChangeContexts.UI, ChangeContexts.Program, ChangeContexts.Drop or ChangeContexts.UI.Tree and Changed() was called between the calls to BeginChange(RenderContentChangeContexts) and EndChange(), the last call to EndChange() will raise the ContentChanged event.
(Inherited from RenderContent.)
Public methodEndCreateDynamicFields
You must call this after creating dynamic fields. Calls to this method are counted; you must call BeginCreateDynamicFields() once for every call to EndCreateDynamicFields().
(Inherited from RenderContent.)
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Public methodFactory (Inherited from RenderContent.)
Protected methodFinalize
Finalizer
(Inherited from RenderContent.)
Public methodFindChild (Inherited from RenderContent.)
Public methodForDisplay
**** This method is for proxies and will be marked obsolete in the future **** The only place a single proxy can be displayed is in the New Content Control main thumbnail. All other attempts to use a single proxy in a UI require it to be replaced with the corresponding multi proxy. Single proxies override this to find the corresponding multi proxy.
(Inherited from RenderContent.)
Public methodGenerateTextureSimulation
Public methodGetChildSlotParameter
Extra requirements are a way of specifying extra functionality on parameters in the automatic UI. Override this function to specify additional functionality for automatic UI sections or the texture summary. See IAutoUIExtraRequirements.h in the C++ RDK SDK for string definitions for the parameter names. Call the base class from your override if you do not support the extra requirement parameter. Please do not call this function. It is only retained for backward compatibility. You should instead call GetExtraRequirementParameter().
(Inherited from RenderContent.)
Public methodGetDisplayInViewport
Public methodGetEmbeddedFilesList (Inherited from RenderContent.)
Public methodGetEnvironmentMappingMode
Public methodStatic memberGetEnvironmentMappingProjection
Public methodGetExtraRequirementParameter
Extra requirements are a way of specifying extra functionality on parameters in the automatic UI. See IAutoUIExtraRequirements.h in the C++ RDK SDK for string definitions for the parameter names.
(Inherited from RenderContent.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetInternalEnvironmentMappingMode
Public methodGetLocalMappingType
Public methodGetMappingChannel
Public methodGetOffset
Get offset value across UVW space. If the projection type is WCS or other type specified in model units, then this is the offset in meters.
Public methodGetOffsetLocked
Public methodGetParameter
Query the content instance for the value of a given named parameter. If you do not support this parameter, call the base class.
(Inherited from RenderContent.)
Public methodGetPreviewIn3D
Public methodGetPreviewLocalMapping
Public methodStatic memberGetProceduralAaltonenNoiseArrayPointer
Public methodStatic memberGetProceduralAaltonenNoiseArraySize
Public methodStatic memberGetProceduralImpulseNoiseArrayPointer
Public methodStatic memberGetProceduralImpulseNoiseArraySize
Public methodStatic memberGetProceduralPerlinNoiseArrayPointer
Public methodStatic memberGetProceduralPerlinNoiseArraySize
Public methodStatic memberGetProceduralVcNoiseArrayPointer
Public methodStatic memberGetProceduralVcNoiseArraySize
Public methodGetProjectionMode
Public methodGetRepeat
Get repeat value across UVW space. If the projection type is WCS or other type specified in model units, then this is the repeat across 1 meter of the model.
Public methodGetRepeatLocked
Public methodGetRotation
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodGetUiHash
This allows a content to have more than one UI for the same content type.
(Inherited from RenderContent.)
Public methodGetUnderlyingInstances (Inherited from RenderContent.)
Public methodStatic memberGetWcsBoxMapping
Public methodGetWrapType
Public methodGraphInfo
Public methodIcon (Inherited from RenderContent.)
Public methodInitialize Obsolete. (Inherited from RenderContent.)
Public methodIsCompatible (Inherited from RenderContent.)
Public methodIsContentTypeAcceptableAsChild (Inherited from RenderContent.)
Public methodIsFactoryProductAcceptableAsChild(ContentFactory, String) (Inherited from RenderContent.)
Public methodIsFactoryProductAcceptableAsChild(Guid, String, String)
Override this method to restrict the type of acceptable child content. The default implementation of this method returns true if the factory kind is 'texture'.
(Inherited from RenderContent.)
Public methodIsHdrCapable
Return true if the texture is HDR capable. When creating a custom RenderTexture implementation that is HDR capable set the appropriate property on the CustomRenderContentAttribute decorator on that clas.
Public methodIsImageBased
Query if the texture is image based. When creating a custom RenderTexture implementation of an image-based texture set the appropriate property on the CustomRenderContentAttribute decorator on that class. Do not override this function
Public methodIsLinear
Return true if the texture color data is linear. NOTE: this function is marked as virtual, but the correct way to make a custom RenderTexture linear is by setting the correct property for the CustomRenderContentAttribute decorator on the class.
Public methodIsNormalMap
Return true if the texture is a normalmap. When creating a custom RenderTexture implementation of a normal map set the appropriate property on the CustomRenderContentAttribute decorator on that clas.
Public methodIsReference
Query whether or not the content or any of its ancestors is a reference content.
(Inherited from RenderContent.)
Public methodIsRenderHashCached Obsolete.
This method is deprecated and no longer called. For more information see CalculateRenderHash(UInt64)
(Inherited from RenderContent.)
Public methodMakeCopy
Create a copy of the render content. All content is the same, except for the instance Id.
(Inherited from RenderContent.)
Public methodMakeGroupInstance
Create an 'instance' of the content hierarchy and group the new hierarchy with this hierarchy. If the instance is subsequently attached to the same document, the state of all members of the group will be kept synchronized. With the exception of the instance ids, all state is exactly preserved in the new instance hierarchy. \note The grouping will have no effect until the new instance is attached to the same document.
(Inherited from RenderContent.)
Public methodMatchData
Implement to transfer data from another content to this content during creation.
(Inherited from RenderContent.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Protected methodModifyRenderContentStyles
ModifyRenderContentStyles
(Inherited from RenderContent.)
Public methodStatic memberNewBitmapTexture(SimulatedTexture) Obsolete.
Constructs a new basic texture from a SimulatedTexture.
Public methodStatic memberNewBitmapTexture(Bitmap, RhinoDoc)
Constructs a new basic texture from a Bitmap.
Public methodStatic memberNewBitmapTexture(SimulatedTexture, RhinoDoc)
Constructs a new basic texture from a SimulatedTexture.
Public methodNewPreviewSceneServer
Gets the PreviewSceneServer of the content
(Inherited from RenderContent.)
Protected methodOnAddUserInterfaceSections
Override to provide UI sections to display in the editor.
(Inherited from RenderContent.)
Protected methodOnGetDefaultsInteractive
Override this method to prompt user for information necessary to create a new content object. For example, if you are created a textured material you may prompt the user for a bitmap file name prior to creating the textured material.
(Inherited from RenderContent.)
Protected methodOnMakeCopy
Override this function to supplement the standard copying behavour for your RenderContent.
(Inherited from RenderContent.)
Public methodOpenInEditor
Call this method to open the content in the relevant thumbnail editor and select it for editing by the user. The content must be in the document or the call will fail.
(Inherited from RenderContent.)
Public methodOpenInModalEditor Obsolete.
Call this method to open the content in the a modal version of the editor. The content must be in the document or the call will fail.
(Inherited from RenderContent.)
Public methodParamNameFromChildSlotName
A "child slot" is the specific "slot" that a child (usually a texture) occupies. This is generally the "use" of the child - in other words, the thing the child operates on. Some examples are "color", "transparency".
(Inherited from RenderContent.)
Public methodPixelSize
Get the texture dimensions for the RenderTexture.
Public methodRenderHashExclude(CrcRenderHashFlags, String)
As RenderHash, but allows you to specify flags and exclude specific parameters.
(Inherited from RenderContent.)
Public methodRenderHashExclude(TextureRenderHashFlags, String)
This method is deprecated in favor of the one that takes CrcRenderHashFlags.
(Inherited from RenderContent.)
Public methodRenderHashExclude(CrcRenderHashFlags, String, LinearWorkflow)
As RenderHash, but allows you to specify flags and exclude specific parameters. Use this version of the function to calculate a render hash when you have the linear workflow information and you are not running on the main thread. Access to LinearWorkflow data requires document access. CrcRenderHashFlags.ExcludeLinearWorkflow must be specified.
(Inherited from RenderContent.)
Public methodReplace (Inherited from RenderContent.)
Public methodSaveAsImage
Save texture as image
Public methodSaveToFile
Saves content to a file - RMTL, RENV or RTEX.
(Inherited from RenderContent.)
Public methodSetChild(RenderContent, String)
Set another content as a child of this content. This content may or may not be attached to a document. If this content already has a child with the specified child slot name, that child will be deleted. If this content is not attached to a document, the child will be added without sending any events. If this content is attached to a document, the necessary events will be sent to update the UI. Note: Do not call this method to add children in your constructor. If you want to add default children, you should override Initialize() and add them there.
(Inherited from RenderContent.)
Public methodSetChild(RenderContent, String, RenderContentChangeContexts) Obsolete.
Set another content as a child of this content. This content may or may not be attached to a document. If this content already has a child with the specified child slot name, that child will be deleted. If this content is not attached to a document, the child will be added without sending any events. If this content is attached to a document, the necessary events will be sent to update the UI. Note: Do not call this method to add children in your constructor. If you want to add default children, you should override Initialize() and add them there.
(Inherited from RenderContent.)
Public methodSetChildSlotAmount
Sets the amount property for the texture in the specified child slot.
(Inherited from RenderContent.)
Public methodSetChildSlotOn
Sets the on-ness property for the texture in the specified child slot.
(Inherited from RenderContent.)
Public methodSetChildSlotParameter
Extra requirements are a way of specifying extra functionality on parameters in the automatic UI. Override this function to support values being set from automatic UI sections or the texture summary. See IAutoUIExtraRequirements.h in the C++ RDK SDK for string definitions for the parameter names. Call the base class from your override if you do not support the extra requirement parameter. Please do not call this function. It is only retained for backward compatibility. You should instead call SetExtraRequirementParameter().
(Inherited from RenderContent.)
Public methodSetDisplayInViewport(Boolean)
Public methodSetDisplayInViewport(Boolean, RenderContentChangeContexts)
Public methodSetEnvironmentMappingMode(TextureEnvironmentMappingMode)
Public methodSetEnvironmentMappingMode(TextureEnvironmentMappingMode, RenderContentChangeContexts)
Public methodSetExtraRequirementParameter
Extra requirements are a way of specifying extra functionality on parameters in the automatic UI. See IAutoUIExtraRequirements.h in the C++ RDK SDK for string definitions for the parameter names.
(Inherited from RenderContent.)
Public methodSetGraphInfo
Public methodSetIsRenderHashRecursive
By default, RenderHash recurses into children when computing the render hash. However, some applications may require children to be excluded from the render hash calculation. Call this method to enable or disable recursing into children. see RenderHash
(Inherited from RenderContent.)
Public methodSetMappingChannel
Public methodSetName
Set instance name for this content
(Inherited from RenderContent.)
Public methodSetOffset
Set offset value across UVW space. If the projection type is WCS or other type specified in model units, then this is the offset in meters.
Public methodSetOffsetLocked
Public methodSetParameter(String, Object)
Set the named parameter value for this content instance. If you do not support this parameter, call the base class.
(Inherited from RenderContent.)
Public methodSetParameter(String, Object, RenderContentChangeContexts) Obsolete.
Set the named parameter value for this content instance. If you do not support this parameter, call the base class.
(Inherited from RenderContent.)
Public methodSetPreviewIn3D
Public methodSetPreviewLocalMapping(Boolean)
Public methodSetPreviewLocalMapping(Boolean, RenderContentChangeContexts)
Public methodSetProjectionMode
Public methodSetRenderHash Obsolete.
This method is deprecated and no longer called. For more information see CalculateRenderHash(UInt64)
(Inherited from RenderContent.)
Public methodSetRepeat
Set repeat value across UVW space. If the projection type is WCS or other type specified in model units, then this is the repeat across 1 meter of the model.
Public methodSetRepeatLocked
Public methodSetRotation
Public methodSetWrapType
Public methodSimulatedTexture
Public methodSimulateTexture(SimulatedTexture, Boolean) Obsolete.
Public methodSimulateTexture(SimulatedTexture, RenderTextureTextureGeneration, Int32, RhinoObject)
Public methodSmartUngroupRecursive
Remove this content and all its children from any instance groups they may be a member of. If any content in the same document is left alone in the group, that content is also ungrouped. Records undo and sends events OnContentChanged and OnContentGroupIdChanged. \note This method is designed to be called from a content UI and is intended for RDK internal use but may be used as an expert user override.
(Inherited from RenderContent.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Public methodUngroup
Remove this content from any instance group it may be a member of. Does not record undo but does send the OnContentGroupIdChanged event.
(Inherited from RenderContent.)
Public methodUngroupRecursive
Remove this content and all its children from any instance groups they may be a member of. Does not record undo but does send the OnContentGroupIdChanged event.
(Inherited from RenderContent.)
Public methodUninitialize Obsolete. (Inherited from RenderContent.)
Public methodUseCount
UseCount returns how many times the content is used
(Inherited from RenderContent.)
Public methodVirtualIcon
Icon to display in the content browser, this bitmap needs to be valid for the life of this content object, the content object that returns the bitmap is responsible for disposing of the bitmap.
(Inherited from RenderContent.)
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See Also