AsyncRenderContext Class |
Namespace: Rhino.Render
The AsyncRenderContext type exposes the following members.
| Name | Description | |
|---|---|---|
| AsyncRenderContext | Initializes a new instance of the AsyncRenderContext class |
| Name | Description | |
|---|---|---|
| Cancel |
If set to true rendering should be stopped. Is set
to true only by StopRendering().
| |
| RenderThread |
Holder for render thread, that gets set through
StartRenderThread()
| |
| RenderWindow |
Handle to the RenderWindow for the instance of this class. This
is a convenience property for implementors to use.
|
| Name | Description | |
|---|---|---|
| DeleteThis | ||
| Dispose | Releases all resources used by the AsyncRenderContext | |
| Dispose(Boolean) | Releases the unmanaged resources used by the AsyncRenderContext and optionally releases the managed resources | |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| Finalize | (Overrides ObjectFinalize.) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| JoinRenderThread |
Join the render thread, then set to null;
| |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| StartRenderThread |
Start a new render thread with given function.
| |
| StopRendering |
Override StopRendering if you need to do additional tasks besides
having Cancel set to true.
Note: you should always base.StopRendering() in your overriding
implementation.
| |
| ToString | Returns a string that represents the current object. (Inherited from Object.) |