AsyncRenderContext Class |
Namespace: Rhino.Render
The AsyncRenderContext type exposes the following members.
Name | Description | |
---|---|---|
![]() | AsyncRenderContext | Initializes a new instance of the AsyncRenderContext class |
Name | Description | |
---|---|---|
![]() | Cancel |
If set to true rendering should be stopped. Is set
to true only by StopRendering().
|
![]() | RenderThread |
Holder for render thread, that gets set through
StartRenderThread()
|
![]() | RenderWindow |
Handle to the RenderWindow for the instance of this class. This
is a convenience property for implementors to use.
|
Name | Description | |
---|---|---|
![]() | DeleteThis | |
![]() | Dispose | Releases all resources used by the AsyncRenderContext |
![]() | Dispose(Boolean) | Releases the unmanaged resources used by the AsyncRenderContext and optionally releases the managed resources |
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize | (Overrides ObjectFinalize.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | JoinRenderThread |
Join the render thread, then set to null;
|
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | StartRenderThread |
Start a new render thread with given function.
|
![]() | StopRendering |
Override StopRendering if you need to do additional tasks besides
having Cancel set to true.
Note: you should always base.StopRendering() in your overriding
implementation.
|
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |