ShaderLanguage Enumeration |
Graphics Shader Language
https://en.wikipedia.org/wiki/OpenGL_Shading_Language#Versions
Namespace:
Rhino.Display
Assembly:
RhinoCommon (in RhinoCommon.dll)
Syntax public enum ShaderLanguage
Public Enumeration ShaderLanguage
Members
| Member name | Value | Description |
---|
| GLSL_ES100 | 1 | Used for OpenGL ES 2.0 and WebGL 1.0 |
| GLSL_ES300 | 2 | Used for OpenGL ES 3.0 and WebGL 2.0 |
| GLSL_ES310 | 3 | |
| GLSL_120 | 4 | Used for OpenGL 2.1 |
| GLSL_130 | 5 | Used for OpenGL 3.0 |
| GLSL_140 | 6 | Used for OpenGL 3.1 |
| GLSL_150 | 7 | Used for OpenGL 3.2 |
| GLSL_330 | 8 | Used for OpenGL 3.3 |
| GLSL_400 | 9 | Used for OpenGL 4.0 |
| GLSL_410 | 10 | Used for OpenGL 4.1 |
| GLSL_420 | 11 | Used for OpenGL 4.2 |
| GLSL_430 | 12 | Used for OpenGL 4.3 |
| GLSL_440 | 13 | Used for OpenGL 4.4 |
| Metal | 14 | Metal for Apple |
See Also