MeshCreateFromTessellation Method |
Attempts to create a mesh that is a triangulation of a list of points, projected on a plane,
including its holes and fixed edges.
Namespace:
Rhino.Geometry
Assembly:
RhinoCommon (in RhinoCommon.dll)
Syntax public static Mesh CreateFromTessellation(
IEnumerable<Point3d> points,
IEnumerable<IEnumerable<Point3d>> edges,
Plane plane,
bool allowNewVertices
)
Public Shared Function CreateFromTessellation (
points As IEnumerable(Of Point3d),
edges As IEnumerable(Of IEnumerable(Of Point3d)),
plane As Plane,
allowNewVertices As Boolean
) As Mesh
Parameters
- points
- Type: System.Collections.GenericIEnumerablePoint3d
A list, an array or any enumerable of points. - edges
- Type: System.Collections.GenericIEnumerableIEnumerablePoint3d
A list of polylines, or other lists of points representing edges.
This can be null. If nested enumerable items are null, they will be discarded. - plane
- Type: Rhino.GeometryPlane
A plane. - allowNewVertices
- Type: SystemBoolean
If true, the mesh might have more vertices than the list of input points,
if doing so will improve long thin triangles.
Return Value
Type:
MeshA new mesh, or null if not successful.
Exceptions See Also