ViewportInfoChangeToParallelProjection Method |
Use this function to change projections of valid viewports
from parallel to perspective. It will make common additional
adjustments to the frustum and camera location so the resulting
views are similar. The camera direction and target point are
not be changed.
If the current projection is parallel and symmetricFrustum,
FrustumIsLeftRightSymmetric() and FrustumIsTopBottomSymmetric()
are all equal, then no changes are made and true is returned.
Namespace:
Rhino.DocObjects
Assembly:
RhinoCommon (in RhinoCommon.dll)
Since: 5.0
Syntax public bool ChangeToParallelProjection(
bool symmetricFrustum
)
Public Function ChangeToParallelProjection (
symmetricFrustum As Boolean
) As Boolean
Parameters
- symmetricFrustum
- Type: SystemBoolean
true if you want the resulting frustum to be symmetric.
Return Value
Type:
Booleantrue if the operation succeeded; otherwise, false.
See Also