Vector2f Structure |
Namespace: Rhino.Geometry
The Vector2f type exposes the following members.
Name | Description | |
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IsUnitVector |
Gets a value indicating whether or not this is a unit vector.
A unit vector has length 1.
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IsValid |
Returns an indication regarding the validity of this vector.
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IsZero |
Gets a value indicating whether the X, Y, and Z values are all equal to 0.0.
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Length |
Computes the length (or magnitude, or size) of this vector.
This is an application of Pythagoras' theorem.
If this vector is invalid, its length is considered 0.
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SquareLength |
Returns the square of the length of this vector.
This method does not check for the validity of its inputs.
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Unset |
Gets the value of the vector with each component set to RhinoMath.UnsetValue.
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X |
Gets or sets the X (first) component of this vector.
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XAxis |
Gets the value of the vector with components 1,0.
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Y |
Gets or sets the Y (second) component of this vector.
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YAxis |
Gets the value of the vector with components 0,1.
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Zero |
Gets the value of the vector with components 0,0.
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Name | Description | |
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Add(Point2f, Vector2f) |
Sums up a point and a vector, and returns a new point.
(Provided for languages that do not support operator overloading. You can use the + operator otherwise) | |
Add(Vector2f, Vector2f) |
Sums up two vectors.
(Provided for languages that do not support operator overloading. You can use the + operator otherwise) | |
CompareTo |
Compares this Vector2f with another Vector2f.
Components evaluation priority is first X, then Y. | |
EpsilonEquals |
Check that all values in other are within epsilon of the values in this
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Equals(Object) |
Determines whether the specified System.Object is a Vector2f and has the same values as the present vector.
(Overrides ValueTypeEquals(Object).) | |
Equals(Vector2f) |
Determines whether the specified vector has the same values as the present vector.
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GetHashCode |
Computes a hash number that represents the current vector.
(Overrides ValueTypeGetHashCode.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
Multiply |
Multiplies two Vector2f together, returning the dot (internal) product of the two.
(Provided for languages that do not support operator overloading. You can use the * operator otherwise) | |
Negate |
Computes the reversed vector.
(Provided for languages that do not support operator overloading. You can use the - unary operator otherwise) | |
PerpendicularTo |
Sets this vector to be perpendicular to another vector.
Result is not unitized.
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Reverse |
Reverses this vector in place (reverses the direction).
If this vector contains RhinoMath.UnsetValue, the reverse will also be invalid and false will be returned. | |
Subtract |
Subtracts the second vector from the first one.
(Provided for languages that do not support operator overloading. You can use the - operator otherwise) | |
ToString |
Constructs the string representation of the current vector.
(Overrides ValueTypeToString.) | |
ToString(String, IFormatProvider) | Formats the value of the current instance using the specified format. | |
Unitize |
Unitizes the vector in place. A unit vector has length 1 unit.
An invalid or zero length vector cannot be unitized. |
Name | Description | |
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Addition(Point2f, Vector2f) |
Sums up a point and a vector, and returns a new point.
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Addition(Vector2f, Vector2f) |
Computes the sum between two vectors.
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Equality |
Determines whether two vectors have equal values.
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GreaterThan |
Determines whether the first specified vector comes after (has superior sorting value than) the second vector.
Components have decreasing evaluation priority: first X, then Y. | |
GreaterThanOrEqual |
Determines whether the first specified vector comes after
(has superior sorting value than) the second vector, or it is equal to it.
Components have decreasing evaluation priority: first X, then Y. | |
Inequality |
Determines whether two vectors have different values.
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LessThan |
Determines whether the first specified vector comes before
(has inferior sorting value than) the second vector.
Components have decreasing evaluation priority: first X, then Y. | |
LessThanOrEqual |
Determines whether the first specified vector comes before
(has inferior sorting value than) the second vector, or it is equal to it.
Components have decreasing evaluation priority: first X, then Y. | |
Multiply |
Multiplies two Vector2f together, returning the dot (internal) product of the two.
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Subtraction |
Computes the difference between two vectors.
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UnaryNegation |
Computes the opposite vector.
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