Material Methods |
The Material type exposes the following members.
| Name | Description | |
|---|---|---|
| ClearId |
Resets the HasId property of the model component to false, if possible.
(Inherited from ModelComponent.) | |
| ClearIndex |
Resets the HasIndex property of the model component to false, if possible.
(Inherited from ModelComponent.) | |
| ClearMaterialChannels |
Removes all material channels
| |
| ClearName |
Resets the HasName property of the model component to false, if possible.
(Inherited from ModelComponent.) | |
| CommitChanges | ||
| CopyFrom | ||
| DataCRC |
Increments the Cyclic Redundancy Check value by this instance.
(Inherited from ModelComponent.) | |
| Default |
Set material to default settings.
| |
| Dispose |
Actively reclaims unmanaged resources that this instance uses.
(Inherited from CommonObject.) | |
| EnsurePrivateCopy |
If you want to keep a copy of this class around by holding onto it in a variable after a command
completes, call EnsurePrivateCopy to make sure that this class is not tied to the document. You can
call this function as many times as you want.
(Inherited from CommonObject.) | |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| GetBitmapTexture | ||
| GetBumpTexture |
Gets the bump texture of this material.
| |
| GetEnvironmentTexture | ||
| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetObjectData |
Populates a System.Runtime.Serialization.SerializationInfo with the data needed to serialize the target object.
(Inherited from CommonObject.) | |
| GetTexture |
Get the texture that corresponds with the specified texture type for this material.
| |
| GetTextures |
Get array of textures that this material uses
| |
| GetTransparencyTexture | ||
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| GetUserString |
Gets a user string.
| |
| GetUserStrings |
Gets an independent copy of the collection of (user text key, user text value) pairs attached to this object.
| |
| IsValidWithLog |
Determines if an object is valid. Also provides a report on errors if this
object happens not to be valid.
(Inherited from CommonObject.) | |
| LockId |
Locks the component Id property.
(Inherited from ModelComponent.) | |
| LockIndex |
Locks the component Index property.
(Inherited from ModelComponent.) | |
| LockName |
Locks the component Name property.
(Inherited from ModelComponent.) | |
| MaterialChannelIdFromIndex |
Finds id of the material channel at given index.
| |
| MaterialChannelIndexFromId |
Finds index of the material channel that refers to a material channel with the given id.
Optionally adds channel if one is not found.
| |
| SetBitmapTexture(String) | ||
| SetBitmapTexture(Texture) | ||
| SetBitmapTexture(String, Bitmap) |
Uses the pixels of an in-memory bitmap as this material's bitmap texture, without
writing an image file.
The pixels are copied into TextureCache under name. Calling this again with the same name replaces them in place, and the change shows up on the next redraw. | |
| SetBumpTexture(String) | ||
| SetBumpTexture(Texture) | ||
| SetEnvironmentTexture(String) | ||
| SetEnvironmentTexture(Texture) | ||
| SetTexture |
Set the texture that corresponds with the specified texture type for this material.
| |
| SetTransparencyTexture(String) | ||
| SetTransparencyTexture(Texture) | ||
| SetUserString |
Attach a user string (key,value combination) to this geometry.
| |
| ToJSON |
Create a JSON string representation of this object
(Inherited from CommonObject.) | |
| ToPhysicallyBased | ||
| ToString |
Returns the name of the model component type, and then its name and index.
(Inherited from ModelComponent.) |