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DisplayPipelinePush2dProjection Method

Push the current view projection and set the viewport up to be a simple 2D top projection where the camera frustum matches the same size as the screen port. This allows geometry draw functions to act like they are working with typical 2d graphics APIs on a window

Namespace:  Rhino.Display
Assembly:  RhinoCommon (in RhinoCommon.dll)
Since: 8.0
Syntax
public void Push2dProjection()
See Also