DisplayPipelineGetOpenGLWorldToCamera Method |
Get an array of 16 floats that represents the "world" to "camera" coordinate
transformation in OpenGL's right handed coordinate system
Namespace:
Rhino.Display
Assembly:
RhinoCommon (in RhinoCommon.dll)
Since: 6.0
Syntax public float[] GetOpenGLWorldToCamera(
bool includeModelTransform
)
Public Function GetOpenGLWorldToCamera (
includeModelTransform As Boolean
) As Single()
Parameters
- includeModelTransform
- Type: SystemBoolean
[Missing <param name="includeModelTransform"/> documentation for "M:Rhino.Display.DisplayPipeline.GetOpenGLWorldToCamera(System.Boolean)"]
Return Value
Type:
Single[Missing <returns> documentation for "M:Rhino.Display.DisplayPipeline.GetOpenGLWorldToCamera(System.Boolean)"]
See Also