FieldDictionary Methods |
The FieldDictionary type exposes the following members.
Name | Description | |
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Add(String, Color4f) |
Add a new Color4fField to the dictionary. This will be a data only
field and not show up in the content browsers.
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Add(String, Point2d) |
Add a new Point2dField to the dictionary. This will be a data only
field and not show up in the content browsers.
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Add(String, Point3d) |
Add a new Point3dField to the dictionary. This will be a data only
field and not show up in the content browsers.
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Add(String, Point4d) |
Add a new Point4dField to the dictionary. This will be a data only
field and not show up in the content browsers.
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Add(String, Transform) |
Add a new TransformField to the dictionary. This will be a data only
field and not show up in the content browsers.
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Add(String, Vector2d) |
Add a new Vector2dField to the dictionary. This will be a data only
field and not show up in the content browsers.
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Add(String, Vector3d) |
Add a new Vector3dField to the dictionary. This will be a data only
field and not show up in the content browsers.
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Add(String, Boolean) |
Add a new BoolField to the dictionary. This will be a data only field
and not show up in the content browsers.
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Add(String, Byte) |
AddField a new ByteArrayField to the dictionary. This will be a data
only field and not show up in the content browsers.
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Add(String, DateTime) |
Add a new DateTimeField to the dictionary. This will be a data only
field and not show up in the content browsers.
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Add(String, Double) |
AddField a new DoubleField to the dictionary. This will be a data only
field and not show up in the content browsers.
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Add(String, Color) |
Add a new Color4fField to the dictionary. This will be a data only
field and not show up in the content browsers.
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Add(String, Guid) |
Add a new GuidField to the dictionary. This will be a data only field
and not show up in the content browsers.
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Add(String, Int32) |
Add a new IntField to the dictionary. This will be a data only field
and not show up in the content browsers.
| |
Add(String, Single) |
Add a new FloatField to the dictionary. This will be a data only field
and not show up in the content browsers.
| |
Add(String, String) |
Add a new StringField to the dictionary. This will be a data only
field and not show up in the content browsers.
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Add(String, Color4f, String) |
Add a new Color4fField to the dictionary.
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Add(String, Point2d, String) |
Add a new Point2dField to the dictionary.
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Add(String, Point3d, String) |
Add a new Point3dField to the dictionary.
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Add(String, Point4d, String) |
Add a new Point4dField to the dictionary.
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Add(String, Transform, String) |
Add a new TransformField to the dictionary.
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Add(String, Vector2d, String) |
Add a new Vector2dField to the dictionary.
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Add(String, Vector3d, String) |
Add a new Vector3dField to the dictionary.
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Add(String, Boolean, String) |
Add a new BoolField to the dictionary.
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Add(String, DateTime, String) |
Add a new DateTimeField to the dictionary.
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Add(String, Double, String) |
Add a new DoubleField to the dictionary.
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Add(String, Color, String) |
Add a new Color4fField to the dictionary.
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Add(String, Guid, String) |
Add a new GuidField to the dictionary.
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Add(String, Int32, String) |
Add a new IntField to the dictionary.
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Add(String, Single, String) |
AddField a new FloatField to the dictionary.
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Add(String, String, Int32) |
Add a new NullField to the dictionary.
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Add(String, String, String) |
Add a new StringField to the dictionary.
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Add(String, Color4f, String, Int32) |
Add a new Color4fField to the dictionary.
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Add(String, Point2d, String, Int32) |
Add a new Point2dField to the dictionary.
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Add(String, Point3d, String, Int32) |
Add a new Point3dField to the dictionary.
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Add(String, Point4d, String, Int32) |
Add a new Point4dField to the dictionary.
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Add(String, Transform, String, Int32) |
Add a new TransformField to the dictionary.
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Add(String, Vector2d, String, Int32) |
Add a new Vector2dField to the dictionary.
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Add(String, Vector3d, String, Int32) |
Add a new Vector3dField to the dictionary.
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Add(String, Boolean, String, Int32) |
Add a new BoolField to the dictionary.
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Add(String, DateTime, String, Int32) |
Add a new DateTimeField to the dictionary.
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Add(String, Double, String, Int32) |
Add a new DoubleField to the dictionary.
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Add(String, Guid, String, Int32) |
Add a new GuidField to the dictionary.
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Add(String, Int32, String, Int32) |
Add a new IntField to the dictionary.
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Add(String, Single, String, Int32) |
AddField a new FloatField to the dictionary.
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Add(String, String, String, Int32) |
Add a new StringField to the dictionary.
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AddFilename |
Add a new StringField to the dictionary which will reference a filename. A file watcher will
automatically be attached to the referenced file, and the content will be considered changed when the file
is changed on disk.
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AddTextured(String, String) |
Add a new NullField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
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AddTextured(String, Color4f, String) | Obsolete. | |
AddTextured(String, Point2d, String) |
Add a new Point2dField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, Point3d, String) |
Add a new Point3dField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, Point4d, String) |
Add a new Point4dField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, Transform, String) |
Add a new TransformField to the dictionary. This overload will cause
the field to be tagged as "textured" so that the texturing UI will
appear in automatic UIs.
| |
AddTextured(String, Vector2d, String) |
Add a new Vector2dField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, Vector3d, String) |
Add a new Vector3dField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, Boolean, String) |
Add a new BoolField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, DateTime, String) |
Add a new DateTimeField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, Double, String) |
Add a new DoubleField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, Color, String) |
Add a new Color4fField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, Guid, String) |
Add a new GuidField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, Int32, String) |
Add a new IntField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, Single, String) |
Add a new FloatField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, String, Boolean) |
Add a new NullField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, String, String) |
Add a new StringField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, Color4f, String, Boolean) |
Add a new Color4fField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, Point2d, String, Boolean) |
Add a new Point2dField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, Point3d, String, Boolean) |
Add a new Point3dField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, Point4d, String, Boolean) |
Add a new Point4dField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, Transform, String, Boolean) |
Add a new TransformField to the dictionary. This overload will cause
the field to be tagged as "textured" so that the texturing UI will
appear in automatic UIs.
| |
AddTextured(String, Vector2d, String, Boolean) |
Add a new Vector2dField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, Vector3d, String, Boolean) |
Add a new Vector3dField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, Boolean, String, Boolean) |
Add a new BoolField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, DateTime, String, Boolean) |
Add a new DateTimeField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, Double, String, Boolean) |
Add a new DoubleField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, Color, String, Boolean) |
Add a new Color4fField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, Guid, String, Boolean) |
Add a new GuidField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, Int32, String, Boolean) |
Add a new IntField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, Single, String, Boolean) |
Add a new FloatField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, String, Boolean, Int32) |
Add a new NullField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, String, String, Boolean) |
Add a new StringField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, Color4f, String, Boolean, Int32) |
Add a new Color4fField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, Point2d, String, Boolean, Int32) |
Add a new Point2dField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, Point3d, String, Boolean, Int32) |
Add a new Point3dField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, Point4d, String, Boolean, Int32) |
Add a new Point4dField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, Transform, String, Boolean, Int32) |
Add a new TransformField to the dictionary. This overload will cause
the field to be tagged as "textured" so that the texturing UI will
appear in automatic UIs.
| |
AddTextured(String, Vector2d, String, Boolean, Int32) |
Add a new Vector2dField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, Vector3d, String, Boolean, Int32) |
Add a new Vector3dField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, Boolean, String, Boolean, Int32) |
Add a new BoolField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, DateTime, String, Boolean, Int32) |
Add a new DateTimeField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, Double, String, Boolean, Int32) |
Add a new DoubleField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, Guid, String, Boolean, Int32) |
Add a new GuidField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, Int32, String, Boolean, Int32) |
Add a new IntField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, Single, String, Boolean, Int32) |
Add a new FloatField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
| |
AddTextured(String, String, String, Boolean, Int32) |
Add a new StringField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
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ContainsField |
Call this method to determine if a this FieldsList contains a field
with the specified field name.
| |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
GetEnumerator | ||
GetField |
Call this method to get the field with the specified name.
| |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
RemoveField | ||
Set(String, Color4f) |
Set the field value and send the appropriate change notification to the
render SDK. Will throw a InvalidOperationException exception if the key
name is not valid.
| |
Set(String, Point2d) |
Set the field value and send the appropriate change notification to the
render SDK. Will throw a InvalidOperationException exception if the key
name is not valid.
| |
Set(String, Point3d) |
Set the field value and send the appropriate change notification to the
render SDK. Will throw a InvalidOperationException exception if the key
name is not valid.
| |
Set(String, Point4d) |
Set the field value and send the appropriate change notification to the
render SDK. Will throw a InvalidOperationException exception if the key
name is not valid.
| |
Set(String, Transform) |
Set the field value and send the appropriate change notification to the
render SDK. Will throw a InvalidOperationException exception if the key
name is not valid.
| |
Set(String, Vector2d) |
Set the field value and send the appropriate change notification to the
render SDK. Will throw a InvalidOperationException exception if the key
name is not valid.
| |
Set(String, Vector3d) |
Set the field value and send the appropriate change notification to the
render SDK. Will throw a InvalidOperationException exception if the key
name is not valid.
| |
Set(String, Boolean) |
Set the field value and send the appropriate change notification to the
render SDK. Will throw a InvalidOperationException exception if the key
name is not valid.
| |
Set(String, Byte) |
Set the field value and send the appropriate change notification to the
render SDK. Will throw a InvalidOperationException exception if the key
name is not valid.
| |
Set(String, DateTime) |
Set the field value and send the appropriate change notification to the
render SDK. Will throw a InvalidOperationException exception if the key
name is not valid.
| |
Set(String, Double) |
Set the field value and send the appropriate change notification to the
render SDK. Will throw a InvalidOperationException exception if the key
name is not valid.
| |
Set(String, Color) |
Set the field value and send the appropriate change notification to the
render SDK. Will throw a InvalidOperationException exception if the key
name is not valid.
| |
Set(String, Guid) |
Set the field value and send the appropriate change notification to the
render SDK. Will throw a InvalidOperationException exception if the key
name is not valid.
| |
Set(String, Int32) |
Set the field value and send the appropriate change notification to the
render SDK. Will throw a InvalidOperationException exception if the key
name is not valid.
| |
Set(String, Single) |
Set the field value and send the appropriate change notification to the
render SDK. Will throw a InvalidOperationException exception if the key
name is not valid.
| |
Set(String, String) |
Set the field value and send the appropriate change notification to the
render SDK. Will throw a InvalidOperationException exception if the key
name is not valid.
| |
ToString | Returns a string that represents the current object. (Inherited from Object.) | |
TryGetValue(String, Color4f) |
Find a field with the specified key and get its value if found.
| |
TryGetValue(String, Point2d) |
Find a field with the specified key and get its value if found.
| |
TryGetValue(String, Point3d) |
Find a field with the specified key and get its value if found.
| |
TryGetValue(String, Point4d) |
Find a field with the specified key and get its value if found.
| |
TryGetValue(String, Transform) |
Find a field with the specified key and get its value if found.
| |
TryGetValue(String, Vector2d) |
Find a field with the specified key and get its value if found.
| |
TryGetValue(String, Vector3d) |
Find a field with the specified key and get its value if found.
| |
TryGetValue(String, Boolean) |
Find a field with the specified key and get its value if found.
| |
TryGetValue(String, Byte) |
Find a field with the specified key and get its value if found.
| |
TryGetValue(String, DateTime) |
Find a field with the specified key and get its value if found.
| |
TryGetValue(String, Double) |
Find a field with the specified key and get its value if found.
| |
TryGetValue(String, Color) |
Find a field with the specified key and get its value if found.
| |
TryGetValue(String, Guid) |
Find a field with the specified key and get its value if found.
| |
TryGetValue(String, Int32) |
Find a field with the specified key and get its value if found.
| |
TryGetValue(String, Single) |
Find a field with the specified key and get its value if found.
| |
TryGetValue(String, String) |
Find a field with the specified key and get its value if found.
| |
TryGetValueT(String, T) |
Parametrized version of TryGetValue.
|