Click or drag to resize

FieldDictionaryAddTextured Method (String, Vector3d, String, Boolean)

Add a new Vector3dField to the dictionary. This overload will cause the field to be tagged as "textured" so that the texturing UI will appear in automatic UIs.

Namespace:  Rhino.Render.Fields
Assembly:  RhinoCommon (in RhinoCommon.dll)
Since: 7.0
Syntax
public Vector3dField AddTextured(
	string key,
	Vector3d value,
	string prompt,
	bool treatAsLinear
)

Parameters

key
Type: SystemString
Key name for the field value to add. See important note above.
value
Type: Rhino.GeometryVector3d
Initial value for this field.
prompt
Type: SystemString
Prompt to display in the user interface (Content Browsers) if this is null or an empty string the this field is a data only field and will not appear in the user interface.
treatAsLinear
Type: SystemBoolean
Determines whether the texture in this slot will be treated as linear by rendering engines (ie - not gamma packed).

Return Value

Type: Vector3dField

[Missing <returns> documentation for "M:Rhino.Render.Fields.FieldDictionary.AddTextured(System.String,Rhino.Geometry.Vector3d,System.String,System.Boolean)"]

Exceptions
ExceptionCondition
ArgumentException An element with the same key already exists in the dictionary
See Also