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Rhino.Render.Fields Namespace

[Missing <summary> documentation for "N:Rhino.Render.Fields"]

Classes
  ClassDescription
Public classBoolField
bool field value class
Public classByteArrayField
ByteArray field value class
Public classColor4fField
Color4f field value class
Public classDateTimeField
DateTime field value class
Public classDoubleField
double field value class
Public classField
Generic data fields used to add publicly accessible properties to RenderContent.FieldDictionary. These should be created by calling a FieldDictaionary.Add() method on a Render content object. These are allocated after the RenderContent object's C++ object is created and added to the underlying C++ objects content dictionary, who ever allocates a field is responsible for deleting it so these objects clean up the C++ pointers when they are disposed of.
Public classCode exampleFieldDictionary
Dictionary containing RenderContent data fields. Add fields to this dictionary in your derived RenderContent classes constructor. Get field values using the TryGet[data type]() methods and set them using the Set() method.
Public classFloatField
float field value class
Public classGuidField
Guid field value class
Public classIntField
Integer field value class
Public classNullField
Null field value class
Public classPoint2dField
Point2d field value class
Public classPoint3dField
Point3d field value class
Public classPoint4dField
Point4d field value class
Public classStringField
String field value class
Public classTransformField
Transform field value class
Public classVector2dField
Vector2d field value class
Public classVector3dField
Vector3d field value class