MeshVertexStatusList Methods |
The MeshVertexStatusList type exposes the following members.
Name | Description | |
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Add |
Adds a new flag at the end of the list.
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AddRange |
Appends an array, a list or any enumerable of flags to the end of the list.
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Clear |
Clears the hidden vertex list on the mesh. This results in a fully visible mesh.
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Contains |
Determines if some vertices are hidden or some are shown.
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CopyTo |
Copies to an array, starting at an index.
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Destroy |
Releases all memory allocated to store hidden vertices. The list capacity will be 0 after this call.
Vertices will be immediately considered visible. Subsequent calls can add new items. | |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetEnumerator |
Gets an enumerator that yields all flags in this collection.
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GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |