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RealtimeDisplayModeStartRenderer Method

Override to start your render engine. Note that before using the RenderWindow you *must* call SetSize to properly initialize the underlying DIB.

Namespace:  Rhino.Render
Assembly:  RhinoCommon (in RhinoCommon.dll)
Since: 6.0
Syntax
public abstract bool StartRenderer(
	int w,
	int h,
	RhinoDoc doc,
	ViewInfo view,
	ViewportInfo viewportInfo,
	bool forCapture,
	RenderWindow renderWindow
)

Parameters

w
Type: SystemInt32
Width of resolution
h
Type: SystemInt32
Height of resolution
doc
Type: RhinoRhinoDoc
Rhino document
view
Type: Rhino.DocObjectsViewInfo
active view
viewportInfo
Type: Rhino.DocObjectsViewportInfo
active viewport info
forCapture
Type: SystemBoolean
true if renderer is started for capture purposes (ViewCaptureTo*), false for regular interactive rendering
renderWindow
Type: Rhino.RenderRenderWindow
RenderWindow to hold render results in.

Return Value

Type: Boolean
Return true when your render engine started correctly, false when that failed
See Also