RealtimeDisplayModeCreateWorld Method |
Implement if you need to handle the initial CreateWorld call initiated by the display pipeline system. Note
that this is not the same as the CreateWorld call in Rhino.Render.ChangeQueue.ChangeQueue, although
related.
Namespace:
Rhino.Render
Assembly:
RhinoCommon (in RhinoCommon.dll)
Since: 6.0
Syntax public virtual void CreateWorld(
RhinoDoc doc,
ViewInfo viewInfo,
DisplayPipelineAttributes displayPipelineAttributes
)
Public Overridable Sub CreateWorld (
doc As RhinoDoc,
viewInfo As ViewInfo,
displayPipelineAttributes As DisplayPipelineAttributes
)
Parameters
- doc
- Type: RhinoRhinoDoc
Rhino document - viewInfo
- Type: Rhino.DocObjectsViewInfo
active viewport info - displayPipelineAttributes
- Type: Rhino.DisplayDisplayPipelineAttributes
display pipeline attributes
See Also