| Name | Description |
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| AddInputGrip(Point) |
Add an input grip to this UI Box.
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| AddInputGrip(PointF) |
Add an input grip to this UI Box.
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| AddInputGrip(Single) |
Add an input grip to this UI Box. This is the recommended overload.
|
| AddInputGrip(Single, Single) |
Add an input grip to this UI Box.
|
| AddOutputGrip(Point) |
Add an output grip to this UI Box.
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| AddOutputGrip(PointF) |
Add an output grip to this UI Box.
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| AddOutputGrip(Single) |
Add an output grip to this UI Box. This is the recommended overload.
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| AddOutputGrip(Single, Single) |
Add an output grip to this UI Box.
|
| Contains |
Test a point for capsule containment.
|
| CreateCapsule(Rectangle, GH_Palette) |
Create a new blank capsule with default radius and highlight dimensions.
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| CreateCapsule(RectangleF, GH_Palette) |
Create a new blank capsule with default radius and highlight dimensions.
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| CreateCapsule(Rectangle, GH_Palette, Int32, Int32) |
Create a new blank capsule.
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| CreateCapsule(Rectangle, GH_Palette, Int32, Int32) |
Create a new blank capsule.
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| CreateCapsule(RectangleF, GH_Palette, Int32, Int32) |
Create a new blank capsule.
|
| CreateCapsule(RectangleF, GH_Palette, Int32, Int32) |
Create a new blank capsule.
|
| CreateTextCapsule(Rectangle, Rectangle, GH_Palette, String) |
Create a new capsule with content text.
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| CreateTextCapsule(RectangleF, RectangleF, GH_Palette, String) |
Create a new capsule with content text.
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| CreateTextCapsule(Rectangle, Rectangle, GH_Palette, String, Font) |
Create a new capsule with content text.
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| CreateTextCapsule(RectangleF, RectangleF, GH_Palette, String, Font) |
Create a new capsule with content text.
|
| CreateTextCapsule(Rectangle, Rectangle, GH_Palette, String, Font, GH_Orientation) |
Create a new capsule with content text.
|
| CreateTextCapsule(Rectangle, Rectangle, GH_Palette, String, Int32, Int32) |
Create a new capsule with content text.
|
| CreateTextCapsule(Rectangle, Rectangle, GH_Palette, String, Int32, Int32) |
Create a new capsule with content text.
|
| CreateTextCapsule(RectangleF, RectangleF, GH_Palette, String, Font, GH_Orientation) |
Create a new capsule with content text.
|
| CreateTextCapsule(RectangleF, RectangleF, GH_Palette, String, Int32, Int32) |
Create a new capsule with content text.
|
| CreateTextCapsule(RectangleF, RectangleF, GH_Palette, String, Int32, Int32) |
Create a new capsule with content text.
|
| CreateTextCapsule(Rectangle, Rectangle, GH_Palette, String, Font, Int32, Int32) |
Create a new capsule with content text.
|
| CreateTextCapsule(Rectangle, Rectangle, GH_Palette, String, Font, Int32, Int32) |
Create a new capsule with content text.
|
| CreateTextCapsule(RectangleF, RectangleF, GH_Palette, String, Font, Int32, Int32) |
Create a new capsule with content text.
|
| CreateTextCapsule(RectangleF, RectangleF, GH_Palette, String, Font, Int32, Int32) |
Create a new capsule with content text.
|
| CreateTextCapsule(Rectangle, Rectangle, GH_Palette, String, Font, GH_Orientation, Int32, Int32) |
Create a new capsule with content text.
|
| CreateTextCapsule(Rectangle, Rectangle, GH_Palette, String, Font, GH_Orientation, Int32, Int32) |
Create a new capsule with content text.
|
| CreateTextCapsule(RectangleF, RectangleF, GH_Palette, String, Font, GH_Orientation, Int32, Int32) |
Create a new capsule with content text.
|
| CreateTextCapsule(RectangleF, RectangleF, GH_Palette, String, Font, GH_Orientation, Int32, Int32) |
Create a new capsule with content text.
|
| Dispose | Releases all resources used by the GH_Capsule |
| Dispose(Boolean) | Releases the unmanaged resources used by the GH_Capsule and optionally releases the managed resources |
| Render(Graphics, GH_PaletteStyle) |
Have this capsule draw itself onto a Graphics surface with a custom Style override.
|
| Render(Graphics, Color) |
Have this capsule draw itself onto a Graphics surface with a custom colour override.
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| Render(Graphics, Image, GH_PaletteStyle) |
Have this capsule draw itself onto a Graphics surface with a custom Style override.
|
| Render(Graphics, Image, Color) |
Have this capsule draw itself onto a Graphics surface with a custom colour override.
|
| Render(Graphics, Boolean, Boolean, Boolean) |
Render the capsule onto a graphics context.
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| Render(Graphics, Image, Boolean, Boolean, Boolean) |
Render the capsule onto a graphics context.
|
| SetJaggedEdges |
Assign left and right jagged edges.
|