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ParticleSystem Class

[Missing <summary> documentation for "T:Rhino.Geometry.ParticleSystem"]

Inheritance Hierarchy
SystemObject
  Rhino.GeometryParticleSystem

Namespace:  Rhino.Geometry
Assembly:  RhinoCommon (in RhinoCommon.dll)
Syntax
public class ParticleSystem : IEnumerable<Particle>, 
	IEnumerable

The ParticleSystem type exposes the following members.

Constructors
  NameDescription
Public methodParticleSystem
Initializes a new instance of the ParticleSystem class
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Properties
Methods
  NameDescription
Public methodAdd
Adds a particle to this ParticleSystem. A Particle can only be in one system at a time. If the Particle already exists in a different system, this function will return false. You should remove the particle from the other system first before adding it.
Public methodClear
Remove all Particles from this system.
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetEnumerator
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodRemove
Removes a single particle from this system.
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Public methodUpdate
Calls Update on every particle in the system.
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See Also