ReplayHistoryData Class |
Namespace: Rhino.DocObjects
The ReplayHistoryData type exposes the following members.
Name | Description | |
---|---|---|
Document | The document this record belongs to | |
HistoryVersion |
ReplayHistory overrides check the version number to ensure the information
saved in the history record is compatible with the current implementation
of ReplayHistory
| |
RecordId |
Each history record has a unique id that Rhino assigns when it adds the
history record to the history record table
| |
Results |
Provides access to BOTH inputs and outputs of the replay history operation.
Use this property to then call an appropriate UpdateToX() method and make your custom history support work. |
Name | Description | |
---|---|---|
AppendHistoryResult |
Create an empty history result and add it to the end of the Results array.
Note that you should call Results again if you need them as the old Results
array will be out of sync with this class.
| |
Dispose | Releases all resources used by the ReplayHistoryData | |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetRhinoObjRef |
In ReplayHistory, use GetRhinoObjRef to convert the information
in a history record into the ObjRef that has up to date
RhinoObject pointers
| |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) | |
TryGetBool | ||
TryGetColor | ||
TryGetDouble | ||
TryGetDoubles | ||
TryGetGuid | ||
TryGetGuids | ||
TryGetInt | ||
TryGetPoint3d | ||
TryGetPoint3dOnObject | ||
TryGetString | ||
TryGetTransform | ||
TryGetVector3d | ||
UpdateResultArray |
Update the Results array with a different set of values. Null entries in the newResults
will result in empty ReplayHistoryResult elements
|