SporphSpaceMorph Properties |
The SporphSpaceMorph type exposes the following members.
Name | Description | |
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ConstrainNormal |
Specifies how the normal direction of the base surface is mapped onto the target surface.
To use the target surface normal, set to Unset.
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IsValid |
Returns true if the space morph definition is valid, false otherwise.
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PreserveStructure |
true if the morph should be done in a way that preserves the structure of the geometry.
In particular, for NURBS objects, true means that only the control points are moved.
The PreserveStructure value does not affect the way meshes and points are morphed.
The default is false.
(Inherited from SpaceMorph.) | |
QuickPreview |
true if the morph should be done as quickly as possible because the result
is being used for some type of dynamic preview. If QuickPreview is true,
the tolerance may be ignored.
The QuickPreview value does not affect the way meshes and points are morphed.
The default is false.
(Inherited from SpaceMorph.) | |
Tolerance |
The desired accuracy of the morph. This value is primarily used for deforming
surfaces and breps. The default is 0.0 and any value <= 0.0 is ignored by
morphing functions. The Tolerance value does not affect the way meshes and points
are morphed.
(Inherited from SpaceMorph.) |