MeshVertexListAlign Method |
| Name | Description | |
|---|---|---|
| Align(Double, IEnumerableBoolean) |
Moves mesh vertices to neighboring vertices, within the specified distance.
This forces unaligned mesh vertices to the same location and is helpful to clean meshes for 3D printing. All vertices are considered, not only those on naked edges. Use whichVertices to restrict which ones are moved. See the _AlignVertices | |
| Align(Double, Boolean, Boolean) |
Moves mesh vertices to neighboring vertices, within the specified distance.
This forces unaligned mesh vertices to the same location and is helpful to clean meshes for 3D printing. See the _AlignVertices | |
| Align(Double, Boolean, IEnumerableBoolean) |
Moves mesh vertices to neighboring vertices, within the specified distance.
This forces unaligned mesh vertices to the same location and is helpful to clean meshes for 3D printing. All vertices are considered, not only those on naked edges. Use whichVertices to restrict which ones are moved. See the _AlignVertices | |
| Align(IEnumerableMesh, Double, IEnumerableIEnumerableBoolean) |
Moves mesh vertices to neighboring vertices, within the specified distance.
This forces unaligned mesh vertices to the same location and is helpful to clean meshes for 3D printing. All vertices are considered, not only those on naked edges. Use whichVertices to restrict which ones are moved. See the _AlignVertices | |
| Align(IEnumerableMesh, Double, Boolean, Boolean) |
Moves mesh vertices to neighboring vertices, within the specified distance.
This forces unaligned mesh vertices to the same location and is helpful to clean meshes for 3D printing. See the _AlignVertices | |
| Align(IEnumerableMesh, Double, Boolean, IEnumerableIEnumerableBoolean) |
Moves mesh vertices to neighboring vertices, within the specified distance.
This forces unaligned mesh vertices to the same location and is helpful to clean meshes for 3D printing. All vertices are considered, not only those on naked edges. Use whichVertices to restrict which ones are moved. See the _AlignVertices |