NamedLayerStateTable Methods |
The NamedLayerStateTable type exposes the following members.
Name | Description | |
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![]() | Delete |
Deletes an existing named layer state.
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![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | FindName |
Returns the index of an existing named layer state.
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![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | Import |
Imports named layer states from a 3dm file.
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![]() | Rename |
Renames an existing named layer state.
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![]() | Restore(String, RestoreLayerProperties) |
Restores a named layer state.
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![]() | Restore(String, RestoreLayerProperties, Guid) |
Restores a named layer state.
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![]() | Save(String) |
Saves or updates a named layer state.
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![]() | Save(String, Guid) |
Saves or updates a named layer state.
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![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |