class rhino3dm.Texture

Texture constructor


str: Gets or sets a file name that is used by this texture. NOTE: We are moving away from string-based FileName, and suggest the usage of the new FileReference class.Also, this filename may well not be a path that makes sense on a user’s computer because it was a path initially set on a different user’s computer. If you want to get a workable path for this user, use the BitmapTable.Find function using this property.


[todo] add documentation