RenderSettings
- class rhino3dm.RenderSettings
- RenderSettings()
RenderSettings constructor
- RenderSettings()
RenderSettings constructor
- AmbientLight
System.Drawing.Color: Gets or sets the ambient light color used in rendering.
- BackgroundColorTop
System.Drawing.Color: Gets or sets the background top color used in rendering. Sets also the background color if a solid background color is set.
- BackgroundColorBottom
System.Drawing.Color: Gets or sets the background bottom color used in rendering.
- UseHiddenLights
bool: Gets or sets a value indicating whether to render using lights that are on layers that are off.
- DepthCue
bool: Gets or sets a value indicating whether to render using depth cues. These are clues to help the perception of position and orientation of objects in the image.
- FlatShade
bool: Gets or sets a value indicating whether to render using flat shading.
- RenderBackFaces
bool: Gets or sets a value indicating whether to render back faces.
- RenderPoints
bool: Gets or sets a value indicating whether to instruct the rendering engine to show points.
- RenderCurves
bool: Gets or sets a value indicating whether to instruct the rendering engine to show curves.
- RenderIsoParams
bool: Gets or sets a value indicating whether to instruct the rendering engine to show isocurves.
- RenderMeshEdges
bool: Gets or sets a value indicating whether to instruct the rendering engine to show mesh edges.
- RenderAnnotations
bool: Gets or sets a value indicating whether to instruct the rendering engine to show annotations, such as linear dimensions or angular dimensions.
- UseViewportSize
bool: Gets or sets a value indicating whether to use the resolution of the viewport being rendered or ImageSize when rendering
- ScaleBackgroundToFit
bool: Gets or sets a value indicating whether to scale the wallpaper in the background or not. This is meaningful only if the viewport has a wallpaper and render settings are set to render Wallpaper into the background.
- TransparentBackground
bool: Gets or sets whether rendering should be done with transparent background.
- ImageDpi
float: Number of dots/inch (dots=pixels) to use when printing and saving bitmaps. The default is 72.0 dots/inch.
- ShadowMapLevel
int: 0=none, 1=normal, 2=best.
- NamedView
str: Get or set the given named view
- SnapShot
str: Set or get the given snapshot view
- SpecificViewport
str: Set or get the given specific viewport
- GroundPlane
GroundPlane: If this object is associated with a document, this gets the document ground plane. If this object is associated with a File3dm, this gets the File3dm’s ground plane. Otherwise it gets a ‘free-floating’ ground plane object.
- SafeFrame
SafeFrame: If this object is associated with a document, this gets the document safe-frame. If this object is associated with a File3dm, this gets the File3dm’s safe-frame. Otherwise it gets a ‘free-floating’ safe-frame object.
- Dithering
Dithering: If this object is associated with a document, this gets the document dithering. If this object is associated with a File3dm, this gets the File3dm’s dithering. Otherwise it gets a ‘free-floating’ dithering object.
- Skylight
Skylight: If this object is associated with a document, this gets the document skylight. If this object is associated with a File3dm, this gets the File3dm’s skylight. Otherwise it gets a ‘free-floating’ skylight object.
- LinearWorkflow
LinearWorkflow: If this object is associated with a document, this gets the document linear workflow. If this object is associated with a File3dm, this gets the File3dm’s linear workflow. Otherwise it gets a ‘free-floating’ linear workflow object.
- RenderChannels
RenderChannels: If this object is associated with a document, this gets the document render channels. Otherwise it gets a ‘free-floating’ render channels object.
- Sun
Sun: If this object is associated with a document, this gets the document sun. If this object is associated with a File3dm, this gets the File3dm’s sun. Otherwise it gets a ‘free-floating’ sun object.
- RenderEnvironments
- PostEffects
PostEffectCollection: If this object is associated with a document, this gets the document post effect data collection. If this object is associated with a File3dm, this gets the File3dm’s post effect data collection. Otherwise it gets a ‘free-floating’ post effect data collection object.