Texture ======= .. py:module:: rhino3dm .. py:class:: Texture .. py:method:: Texture() Texture constructor .. py:attribute:: FileName str: Gets or sets a file name that is used by this texture. NOTE: We are moving away from string-based FileName, and suggest the usage of the new FileReference class.Also, this filename may well not be a path that makes sense on a user's computer because it was a path initially set on a different user's computer. If you want to get a workable path for this user, use the BitmapTable.Find function using this property. .. py:attribute:: WrapU TextureUvwWrapping: Texture wrapping mode in the U direction .. py:attribute:: WrapV TextureUvwWrapping: Texture wrapping mode in the V direction .. py:attribute:: WrapW TextureUvwWrapping: Texture wrapping mode in the W direction .. py:attribute:: UvwTransform Transform: Transform to be applied to each instance of this texture if ApplyUvw is true .. py:attribute:: Id Guid: Gets the globally unique identifier of this texture. .. py:attribute:: Enabled bool: If the texture is enabled then it will be visible in the rendered display otherwise it will not. .. py:attribute:: TextureType TextureType: Controls how the pixels in the bitmap are interpreted .. py:attribute:: Repeat Vector2d: Helper for access to the repeat value encoded in UvwTransform .. py:attribute:: Offset Vector2d: Helper for access to the offset value encoded in UvwTransform .. py:attribute:: Rotation float: Helper for access to the rotation value encoded in UvwTransform .. py:method:: FileReference() [todo] add documentation