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| ON_BinaryArchiveBuffer (ON::archive_mode, ON_Buffer *buffer) |
| Create an ON_BinaryArchive that reads/writes from an ON_Buffer. More...
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virtual | ~ON_BinaryArchiveBuffer () |
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bool | AtEnd () const override |
| ON_BinaryArchive overrides. More...
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ON_Buffer * | Buffer () const |
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bool | SetBuffer (ON_Buffer *buffer) |
| If the ON_BinaryArchiveBuffer class is created with the constructor that has a single "mode" parameter, then use SetBuffer() to specify the buffer to read/write from before using the ON_BinaryArchiveBuffer. More...
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| ON_BinaryArchive (ON::archive_mode) |
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virtual | ~ON_BinaryArchive () |
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ON_3dmArchiveTableType | Active3dmTable () const |
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bool | AddManifestMapItem (const class ON_ManifestMapItem &map_item) |
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const class ON_3dmProperties & | Archive3dmProperties () const |
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const class ON_3dmSettings & | Archive3dmSettings () const |
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const ON_String & | Archive3dmStartSectionComment () const |
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const ON_3dmArchiveTableStatus | Archive3dmTableStatus (ON_3dmArchiveTableType table_type) |
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int | Archive3dmVersion () const |
| If a 3dm archive is being read or written, then this is the version of the 3dm archive format (1, 2, 3, 4, 5, 50, 60, ...). More...
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bool | ArchiveContains3dmTable (ON_3dmArchiveTableType table) const |
| As time passes, more tables have been added to 3dm archives. More...
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const ON_DimStyle & | ArchiveCurrentDimStyle () const |
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const ON_UUID | ArchiveCurrentDimStyleId () const |
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const int | ArchiveCurrentDimStyleIndex () const |
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const ON_wString & | ArchiveDirectoryName () const |
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const wchar_t * | ArchiveDirectoryNameAsPointer () const |
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bool | ArchiveFileMoved () const |
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const ON_wString & | ArchiveFileName () const |
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const wchar_t * | ArchiveFileNameAsPointer () const |
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const ON_wString & | ArchiveFullPath () const |
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const wchar_t * | ArchiveFullPathAsPointer () const |
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unsigned int | ArchiveOpenNURBSVersion () const |
| If a 3dm archive is being read, then this is the version of openNURBS that was used to write the archive. This value is only available after ON_BinaryArchive::Read3dmProperties is called. More...
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ON::RuntimeEnvironment | ArchiveRuntimeEnvironment () const |
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const ON_wString & | ArchiveSavedAsFullPath () const |
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const wchar_t * | ArchiveSavedAsFullPathPointer () const |
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size_t | ArchiveStartOffset () const |
| When a 3dm archive is saved from an MFC application that supports Windows linking/embedding, the first 5kb to 1mb of the file contains information that is put there by MFC. ArchiveStartOffset() returns the offset into the file where the 3dm archive actually begins. The call to ON_BinaryArchive::Read3dmStartSection() calculates this offset and stores the value in m_3dm_start_section_offset. More...
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const ON_TextStyle * | ArchiveTextStyleFromArchiveTextStyleIndex (int archive_text_style_index) const |
| When reading version 5 and earlier files that contain a text style table, this function can be used to get the archive text style from the archive text style index. This function is used when reading V5 and pre August 2016 V6 ON_DimStyle information. More...
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unsigned int | BadCRCCount () const |
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bool | BeginRead3dmAnonymousChunk (int *version) |
| Calls BeginWRead3dmChunk(TCODE_ANONYMOUS_CHUNK,&major_version,&minor_version), checks that 1 == major_version, minor_version >= 0 and returns the value of minor_version as version. More...
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bool | BeginRead3dmBigChunk (unsigned int *, ON__INT64 *) |
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bool | BeginRead3dmBitmapTable () |
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bool | BeginRead3dmChunk (unsigned int expected_tcode, int *major_version, int *minor_version) |
| Begins reading a chunk that must be in the archive at this location. More...
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bool | BeginRead3dmDimStyleTable () |
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bool | BeginRead3dmGroupTable () |
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bool | BeginRead3dmHatchPatternTable () |
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bool | BeginRead3dmHistoryRecordTable () |
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bool | BeginRead3dmInstanceDefinitionTable () |
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bool | BeginRead3dmLayerTable () |
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bool | BeginRead3dmLightTable () |
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bool | BeginRead3dmLinetypeTable () |
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bool | BeginRead3dmMaterialTable () |
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bool | BeginRead3dmObjectTable () |
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bool | BeginRead3dmTextureMappingTable () |
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bool | BeginRead3dmUserTable (ON_UUID &plugin_id, bool *bLastSavedAsGoo, int *archive_3dm_version, unsigned int *archive_opennurbs_version) |
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bool | BeginReadDictionary (ON_UUID *dictionary_id, unsigned int *version, ON_wString &dictionary_name) |
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int | BeginReadDictionaryEntry (int *de_type, ON_wString &entry_name) |
| Begin reading a dictionary entry. More...
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bool | BeginWrite3dmAnonymousChunk (int version) |
| If version >= 0, calls BeginWrite3dmChunk(TCODE_ANONYMOUS_CHUNK,1,version). More...
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bool | BeginWrite3dmBigChunk (ON__UINT32 typecode, ON__INT64 value) |
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bool | BeginWrite3dmBitmapTable () |
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bool | BeginWrite3dmChunk (unsigned int, int) |
| Writes a chunk header containing 4 byte typecode and value. More...
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bool | BeginWrite3dmChunk (unsigned int tcode, int major_version, int minor_version) |
| Begins writing a chunk. More...
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bool | BeginWrite3dmDimStyleTable () |
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bool | BeginWrite3dmGroupTable () |
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bool | BeginWrite3dmHatchPatternTable () |
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bool | BeginWrite3dmHistoryRecordTable () |
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bool | BeginWrite3dmInstanceDefinitionTable () |
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bool | BeginWrite3dmLayerTable () |
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bool | BeginWrite3dmLightTable () |
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bool | BeginWrite3dmLinetypeTable () |
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bool | BeginWrite3dmMaterialTable () |
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bool | BeginWrite3dmObjectTable () |
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bool | BeginWrite3dmTextureMappingTable () |
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bool | BeginWrite3dmUserTable (ON_UUID plugin_id, bool bSavingGoo, int goo_3dm_version, unsigned int goo_opennurbs_version) |
| Write the user table header information that must precede the user table information written by a plug-in. More...
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bool | BeginWrite3dmUserTable (const ON_UUID &) |
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bool | BeginWriteDictionary (ON_UUID dictionary_id, unsigned int version, const wchar_t *dictionary_name) |
| Begins writing a dictionary. More...
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bool | BeginWriteDictionaryEntry (int de_type, const wchar_t *entry_name) |
| Begins writing a dictionary entry. More...
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bool | ChunkBoundaryCheck () const |
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void | ClearModelSerialNumber () |
| Clear() information set by SetModelSerialNumber() do not modify ON_ModelComponent model serial number information when the classes are read. More...
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unsigned int | CriticalErrorCount () const |
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ON__UINT64 | CurrentPosition () const |
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unsigned int | Dump3dmChunk (ON_TextLog &text_log, int recursion_depth=0) |
| Expert user function for studying contents of a file. The primary use is as an aid to help dig through files that have been damaged (bad disks, transmission errors, etc.) If an error is found, a line that begins with the word "ERROR" is printed. More...
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bool | EnableCRCCalculation (bool bEnable) |
| Expert user function to control CRC calculation while reading and writing. Typically this is used when seeking around and reading/writing information in non-serial order. More...
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void | EnableSave3dmAnalysisMeshes (unsigned int object_type_flags, bool bSave3dmAnalysisMeshes) |
| Specify which types of objects (ON_Brep, ON_Extrusion, ON_SubD, ...) save analysis meshes in the 3dm file. More...
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void | EnableSave3dmRenderMeshes (unsigned int object_type_flags, bool bSave3dmRenderMeshes) |
| Specify which types of objects (ON_Brep, ON_Extrusion, ON_SubD, ...) save render meshes in the 3dm file. More...
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ON::endian | Endian () const |
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bool | EndRead3dmBitmapTable () |
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bool | EndRead3dmChunk () |
| Calling this will skip rest of stuff in chunk if it was only partially read. More...
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bool | EndRead3dmChunk (bool bSupressPartiallyReadChunkWarning) |
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bool | EndRead3dmDimStyleTable () |
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bool | EndRead3dmGroupTable () |
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bool | EndRead3dmHatchPatternTable () |
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bool | EndRead3dmHistoryRecordTable () |
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bool | EndRead3dmInstanceDefinitionTable () |
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bool | EndRead3dmLayerTable () |
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bool | EndRead3dmLightTable () |
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bool | EndRead3dmLinetypeTable () |
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bool | EndRead3dmMaterialTable () |
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bool | EndRead3dmObjectTable () |
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bool | EndRead3dmTextureMappingTable () |
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bool | EndRead3dmUserTable () |
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bool | EndReadDictionary () |
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bool | EndReadDictionaryEntry () |
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bool | EndWrite3dmBitmapTable () |
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bool | EndWrite3dmChunk () |
| updates length in chunk header More...
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bool | EndWrite3dmDimStyleTable () |
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bool | EndWrite3dmGroupTable () |
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bool | EndWrite3dmHatchPatternTable () |
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bool | EndWrite3dmHistoryRecordTable () |
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bool | EndWrite3dmInstanceDefinitionTable () |
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bool | EndWrite3dmLayerTable () |
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bool | EndWrite3dmLightTable () |
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bool | EndWrite3dmLinetypeTable () |
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bool | EndWrite3dmMaterialTable () |
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bool | EndWrite3dmObjectTable () |
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bool | EndWrite3dmTextureMappingTable () |
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bool | EndWrite3dmUserTable () |
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bool | EndWriteDictionary () |
| Begins writing a dictionary entry. More...
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bool | EndWriteDictionaryEntry () |
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bool | FindTableInDamagedArchive (unsigned int tcode_table, unsigned int tcode_record, ON_UUID class_uuid, int min_length_data) |
| Expert user function for reading damaged files. The search starts at the beginning of the file. More...
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ON_3dmArchiveTableType | FirstFailed3dmTable () const |
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int | GetCurrentChunk (ON_3DM_CHUNK &chunk) const |
| Expert user function for reading damaged files. More...
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int | GetCurrentChunk (ON_3DM_BIG_CHUNK &big_chunk) const |
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unsigned int | InstanceDefinitionModelSerialNumber () const |
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bool | Internal_Read3dmDimStyleOverrides (class ON_Annotation &annotation, bool bFromDimStyleTable) |
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bool | Internal_Write3dmDimStyleOverrides (const class ON_Annotation &annotation, const class ON_DimStyle *dim_style_overrides) |
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virtual int | LoadUserDataApplication (ON_UUID application_id) |
| When ON_BinaryArchive::ReadObject() encounters userdata and the user data class id is not present, LoadUserDataApplication is called to load the application that created user data. More...
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const class ON_ComponentManifest & | Manifest () const |
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const class ON_ManifestMap & | ManifestMap () const |
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ON::archive_mode | Mode () const |
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unsigned int | ModelSerialNumber () const |
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bool | ObjectHasUserDataToWrite (const class ON_Object *object) const |
| Determine if an object has user data that should be written. More...
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| ON_DEPRECATED_MSG ("Use either ReadStringUTF8ElementCount() or ReadStringUTF16ElementCount()") bool ReadStringSize(size_t *str_array_count) |
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bool | PeekAt3dmBigChunkType (ON__UINT32 *typecode, ON__INT64 *big_value) |
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bool | PeekAt3dmChunkType (unsigned int *, int *) |
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ON_3dmArchiveTableType | Previous3dmTable () const |
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bool | Read3dmAnonymousUserTable (int archive_3dm_version, unsigned int archive_opennurbs_version, ON_3dmGoo &goo) |
| If the plug-in that wrote the user table is not present and you need to read and resave the user table, then use Read3dmAnonymousUserTable() to load the information into "goo". If you do not need to resave the information, then simply call EndRead3dmUserTable() to skip over this table. More...
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int | Read3dmBitmap (class ON_Bitmap **) |
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bool | Read3dmChunkVersion (int *, int *) |
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int | Read3dmDimStyle (class ON_DimStyle **ppDimStyle) |
| Reads annotation dimension styles from dimension style table. If the dimension style definition is read, a dimension style is created by calling new ON_DimStyle(), initialized with values stored in the archive, and returned. More...
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bool | Read3dmEndMark (size_t *) |
| Checks for a TCODE_ENDOFFILE chunk at the current position. If it finds one, it reads it and returns the number of bytes in the archive. Comparing this number with the current file position can help detect files that have been damaged by loosing sections. More...
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bool | Read3dmGoo (ON_3dmGoo &) |
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int | Read3dmGroup (class ON_Group **) |
| Reads groups from group table. If the group definition is read, a group is created by calling new ON_Group(), initialized with values stored in the archive, and returned. More...
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int | Read3dmHatchPattern (class ON_HatchPattern **) |
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int | Read3dmHistoryRecord (class ON_HistoryRecord *&) |
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int | Read3dmInstanceDefinition (class ON_InstanceDefinition **) |
| Reads instance definitions from instance defintion table. More...
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int | Read3dmLayer (ON_Layer **) |
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int | Read3dmLight (class ON_Light **light, class ON_3dmObjectAttributes *attributes) |
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int | Read3dmLinetype (class ON_Linetype **) |
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int | Read3dmMaterial (class ON_Material **) |
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int | Read3dmModelGeometry (class ON_ModelGeometryComponent **model_geometry, unsigned int object_filter=0) |
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int | Read3dmModelGeometryForExperts (bool bManageGeometry, bool bManageAttributes, class ON_ModelGeometryComponent **model_geometry, unsigned int object_filter) |
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int | Read3dmModelLight (class ON_ModelGeometryComponent **model_light) |
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int | Read3dmObject (ON_Object **model_object, ON_3dmObjectAttributes *attributes, unsigned int object_filter=0) |
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bool | Read3dmProperties (class ON_3dmProperties &) |
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bool | Read3dmReferencedComponentId (ON_ModelComponent::Type component_type, ON_UUID *component_id) |
| When reading 3dm archives, the model component ID in the archive and in the destination model are often identical, but sometimes different. For example, the when the same template is used to create multiple models and files and the models from those files are merged into a single file, there will be ID collisions. For components that are identified by name, like layers and dimension styles, this is not a problem. For components like instance definitions that have a more complicated set of merging rules, it is critical that references to instance definition ids be updated from values in the arcive to values in the model. uses to adjust and write a model component Id. More...
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bool | Read3dmReferencedComponentIndex (ON_ModelComponent::Type component_type, int *component_index) |
| When reading 3dm archives, model component indexes in the archive and in the destination model are typically different. This function basically reads and reverses the steps that WriteArchiveComponentIndex() uses to adjust and write a model component index. More...
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bool | Read3dmReferencedComponentIndexArray (ON_ModelComponent::Type component_type, ON_SimpleArray< int > &component_index_array) |
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bool | Read3dmSettings (class ON_3dmSettings &) |
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bool | Read3dmStartSection (int *version, ON_String &sStartSectionComment) |
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int | Read3dmTextureMapping (class ON_TextureMapping **) |
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bool | ReadArc (ON_Arc &) |
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bool | ReadArray (ON_SimpleArray< bool > &) |
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bool | ReadArray (ON_SimpleArray< char > &) |
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bool | ReadArray (ON_SimpleArray< short > &) |
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bool | ReadArray (ON_SimpleArray< int > &) |
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bool | ReadArray (ON_SimpleArray< float > &) |
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bool | ReadArray (ON_SimpleArray< double > &) |
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bool | ReadArray (ON_SimpleArray< ON_Color > &) |
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bool | ReadArray (ON_SimpleArray< ON_2dPoint > &) |
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bool | ReadArray (ON_SimpleArray< ON_3dPoint > &) |
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bool | ReadArray (ON_SimpleArray< ON_4dPoint > &) |
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bool | ReadArray (ON_SimpleArray< ON_2dVector > &) |
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bool | ReadArray (ON_SimpleArray< ON_3dVector > &) |
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bool | ReadArray (ON_SimpleArray< ON_Xform > &) |
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bool | ReadArray (ON_SimpleArray< ON_2fPoint > &) |
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bool | ReadArray (ON_SimpleArray< ON_3fPoint > &) |
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bool | ReadArray (ON_SimpleArray< ON_4fPoint > &) |
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bool | ReadArray (ON_SimpleArray< ON_2fVector > &) |
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bool | ReadArray (ON_SimpleArray< ON_3fVector > &) |
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bool | ReadArray (ON_SimpleArray< ON_UUID > &) |
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bool | ReadArray (ON_SimpleArray< ON_UuidIndex > &) |
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bool | ReadArray (ON_SimpleArray< ON_UuidPtr > &) |
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bool | ReadArray (ON_SimpleArray< ON_SurfaceCurvature > &) |
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bool | ReadArray (ON_ClassArray< ON_String > &) |
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bool | ReadArray (ON_ClassArray< ON_wString > &) |
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bool | ReadArray (ON_SimpleArray< ON_DisplayMaterialRef > &) |
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bool | ReadArray (ON_SimpleArray< ON_LinetypeSegment > &) |
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bool | ReadArray (ON_SimpleArray< ON_MappingChannel > &) |
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bool | ReadArray (ON_ClassArray< ON_MaterialRef > &) |
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bool | ReadArray (ON_ClassArray< ON_MappingRef > &) |
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bool | ReadArray (ON_ClassArray< class ON_ObjRef > &) |
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bool | ReadArray (ON_SimpleArray< class ON_ObjRef_IRefID > &) |
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bool | ReadArray (ON_SimpleArray< class ON_ClippingPlaneInfo > &) |
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bool | ReadArray (ON_ObjectArray< class ON_Layer > &) |
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bool | ReadArray (ON_SimpleArray< class ON_Layer *> &) |
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bool | ReadBigInt (size_t, ON__INT64 *) |
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bool | ReadBigInt (size_t, ON__UINT64 *) |
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bool | ReadBigInt (ON__INT64 *) |
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bool | ReadBigInt (ON__UINT64 *) |
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bool | ReadBigSize (size_t *) |
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bool | ReadBigTime (time_t *) |
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bool | ReadBool (bool *) |
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bool | ReadBoundingBox (ON_BoundingBox &) |
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ON__UINT64 | ReadBuffer (ON__UINT64 sizeof_buffer, void *buffer) |
| Expert user function that uses Read() to load a buffer. Paramters: sizeof_buffer - [in] number of bytes to attempt to read. buffer - [out] read bytes are stored in this buffer More...
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bool | ReadByte (size_t, void *) |
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bool | ReadChar (size_t, char *) |
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bool | ReadChar (size_t, unsigned char *) |
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bool | ReadChar (char *) |
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bool | ReadChar (unsigned char *) |
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bool | ReadCircle (ON_Circle &) |
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bool | ReadColor (ON_Color &) |
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bool | ReadComponentIndex (ON_COMPONENT_INDEX &) |
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bool | ReadCompressedBuffer (size_t sizeof__outbuffer, void *outbuffer, bool *bFailedCRC) |
| Read compressed information from an archive and uncompress it. More...
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bool | ReadCompressedBufferSize (size_t *sizeof__outbuffer) |
| Red the size of a compressed buffer. More...
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bool | ReadDisplayMaterialRef (ON_DisplayMaterialRef &) |
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bool | ReadDouble (size_t, double *) |
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bool | ReadDouble (double *) |
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bool | ReadFloat (size_t, float *) |
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bool | ReadFloat (float *) |
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bool | ReadInt (size_t, int *) |
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bool | ReadInt (size_t, unsigned int *) |
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bool | ReadInt (int *) |
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bool | ReadInt (unsigned int *) |
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bool | ReadInterval (ON_Interval &) |
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bool | ReadLine (ON_Line &) |
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bool | ReadLinetypeSegment (ON_LinetypeSegment &) |
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bool | ReadLong (size_t, long *) |
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bool | ReadLong (size_t, unsigned long *) |
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bool | ReadLong (long *) |
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bool | ReadLong (unsigned long *) |
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bool | ReadMode () const |
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bool | ReadModelComponentAttributes (ON_ModelComponent &model_component, unsigned int *attributes_filter) |
| Reads the attributes the Write() function writes. More...
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int | ReadObject (ON_Object **ppObject) |
| Reads and object from a 3dm archive; More...
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int | ReadObject (ON_Object &object) |
| Reads and object from a 3dm archive. More...
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bool | ReadObjectUserData (ON_Object &object) |
| Low level tool to read user data and attach it to the object. This function should never be called directly. More...
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bool | ReadPlane (ON_Plane &) |
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bool | ReadPlaneEquation (ON_PlaneEquation &) |
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bool | ReadPoint (ON_2dPoint &) |
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bool | ReadPoint (ON_3dPoint &) |
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bool | ReadPoint (ON_4dPoint &) |
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bool | ReadShort (size_t, short *) |
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bool | ReadShort (size_t, unsigned short *) |
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bool | ReadShort (short *) |
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bool | ReadShort (unsigned short *) |
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bool | ReadSize (size_t *) |
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bool | ReadString (size_t str_array_count, char *str_array) |
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bool | ReadString (size_t str_array_count, unsigned char *str_array) |
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bool | ReadString (size_t str_array_count, unsigned short *str_array) |
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bool | ReadString (ON_String &sUTF8) |
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bool | ReadString (ON_wString &s) |
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bool | ReadStringUTF16ElementCount (size_t *string_utf16_element_count) |
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bool | ReadStringUTF8ElementCount (size_t *string_utf8_element_count) |
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bool | ReadTime (struct tm &) |
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bool | ReadUuid (ON_UUID &) |
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bool | ReadV1_TCODE_ANNOTATION (unsigned int, ON_Object **, ON_3dmObjectAttributes *) |
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bool | ReadV1_TCODE_LEGACY_CRV (ON_Object **, ON_3dmObjectAttributes *) |
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bool | ReadV1_TCODE_LEGACY_FAC (ON_Object **, ON_3dmObjectAttributes *) |
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bool | ReadV1_TCODE_LEGACY_SHL (ON_Object **, ON_3dmObjectAttributes *) |
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bool | ReadV1_TCODE_MESH_OBJECT (ON_Object **, ON_3dmObjectAttributes *) |
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bool | ReadV1_TCODE_RH_POINT (ON_Object **, ON_3dmObjectAttributes *) |
| helpers for reading V1 objects More...
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bool | ReadV1_TCODE_RHINOIO_OBJECT_BREP (ON_Object **, ON_3dmObjectAttributes *) |
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bool | ReadV1_TCODE_RHINOIO_OBJECT_NURBS_CURVE (ON_Object **, ON_3dmObjectAttributes *) |
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bool | ReadV1_TCODE_RHINOIO_OBJECT_NURBS_SURFACE (ON_Object **, ON_3dmObjectAttributes *) |
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bool | ReadVector (ON_2dVector &) |
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bool | ReadVector (ON_3dVector &) |
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bool | ReadWideString (ON_wString &wide_string) |
| Read a wide string written with the WriteWideString() function. More...
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bool | ReadXform (ON_Xform &) |
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bool | ReferencedComponentIdMapping () const |
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bool | ReferencedComponentIndexMapping () const |
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unsigned int | ReferenceModelSerialNumber () const |
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bool | Save3dmAnalysisMesh (ON::object_type object_type) const |
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unsigned int | Save3dmAnalysisMeshObjectTypeFlags () const |
| Specify which types of objects (ON_Brep, ON_Extrusion, ON_SubD, ...) save analysis meshes in the 3dm file. More...
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bool | Save3dmPreviewImage () const |
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bool | Save3dmRenderMesh (ON::object_type object_type) const |
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unsigned int | Save3dmRenderMeshObjectTypeFlags () const |
| Specify which types of objects (ON_Brep, ON_Extrusion, ON_SubD, ...) save render meshes in the 3dm file. More...
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bool | Seek3dmChunkFromCurrentPosition (unsigned int) |
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bool | Seek3dmChunkFromStart (unsigned int) |
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bool | SeekBackward (ON__UINT64 bytes_backward) |
| Reduce the archive's current position by bytes_backward from the current position. More...
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bool | SeekForward (ON__UINT64 bytes_forward) |
| Increase the archive's current position to bytes_forward from the current position. More...
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bool | SeekFromStart (ON__UINT64 bytes_from_start) |
| Set current position to bytes_from_start many bytes from the start of the archive. More...
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bool | SetArchive3dmVersion (int) |
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void | SetArchiveFullPath (const wchar_t *archive_full_path) |
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void | SetArchiveFullPath (const wchar_t *archive_directory_name, const wchar_t *archive_file_name) |
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void | SetChunkBoundaryCheck (bool bChunkBoundaryCheck) |
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void | SetModelSerialNumber (unsigned int model_serial_number, unsigned int reference_model_serial_number, unsigned int instance_definition_model_serial_number) |
| Specify model serial number attributes to assign to ON_ModelComponent classes when they are read. More...
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void | SetReferencedComponentIdMapping (bool bEnableReferenceComponentIdMapping) |
| Set the archive's ReferencedComponentIdMapping() state. More...
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void | SetReferencedComponentIndexMapping (bool bEnableReferenceComponentIndexMapping) |
| Set the archive's ReferencedComponentIndexMapping() state. More...
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void | SetSave3dmPreviewImage (bool bSave3dmPreviewImage) |
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bool | SetShouldSerializeUserDataDefault (bool bSerialize) |
| Specify the serialization option for object user data and user tables that are not explicity set by SetShouldSerializeUserDataItem(). More...
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bool | SetShouldSerializeUserDataItem (ON_UUID application_id, ON_UUID item_id, bool bSerializeUserDataItem) |
| Specify if an application's (plug-in's) object user data or user table should be read or written. More...
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void | SetStorageDeviceError (ON_BinaryArchive::eStorageDeviceError storage_device_error) |
| A non-zero storage device error terminates reading or writing. See the ON_BinaryArchive::eStorageDeviceError for values. Parameter: storage_device_error - [in] A non-zero code that identifies an error the terminates reading or writing. See ON_BinaryArchive::CriticalErrorCodes for values More...
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void | SetStorageDeviceError (unsigned int storage_device_error) |
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void | SetUseBufferCompression (bool bUseBufferCompression) |
| Control when some information, like preview images and mesh information, is compressed when writing 3dm archives. The default is true. In special situations when the storage media is extremely fast and large file size is not a concern, disabling buffer compression can reduce file write time. More...
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bool | ShouldSerializeAllUserData () const |
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bool | ShouldSerializeNoUserData () const |
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bool | ShouldSerializeSomeUserData () const |
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bool | ShouldSerializeUserDataDefault () const |
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bool | ShouldSerializeUserDataItem (ON_UUID application_id, ON_UUID item_id) const |
| Determine if an application's (plug-in's) object user data or user table should be read or written. More...
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bool | ShouldWriteUserDataItem (const class ON_Object *object, const class ON_UserData *object_user_data) const |
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size_t | SizeofChunkLength () const |
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unsigned int | StorageDeviceError () const |
| An error terminated reading or writing More...
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bool | UnsetMode () const |
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bool | UpdateManifestMapItemDestination (const class ON_ManifestMapItem &map_item) |
| When an application is reading an archive and changes the index or id of a model component as it is added to the model, then it needs to update the manifest map item destination settings. More...
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bool | UseBufferCompression () const |
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bool | Write3dmAnonymousUserTable (const class ON_3dmGoo &) |
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bool | Write3dmAnonymousUserTableRecord (ON_UUID plugin_id, int goo_3dm_version, unsigned int goo_opennurbs_version, const class ON_3dmGoo &goo) |
| If Read3dmAnaonymousUserTable() was used to read ON_3dmGoo because a plug-in was not present, then use Write3dmAnonymousUserTableRecord() to put than information back into the archive. Write3dmAnonymousUserTableRecord() writes the entire record. Do NOT call BeginWrite3dmUserTable() / EndWrite3dmUserTable() when using Write3dmAnonymousUserTableRecord(). More...
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bool | Write3dmBitmap (const class ON_Bitmap &) |
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bool | Write3dmChunkVersion (int, int) |
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bool | Write3dmDimStyle (const class ON_DimStyle &) |
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bool | Write3dmDimStyleComponent (const class ON_ModelComponentReference &model_component_reference) |
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bool | Write3dmDimStyleComponent (const class ON_ModelComponent *model_component) |
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bool | Write3dmEndMark () |
| Writes a TCODE_ENDOFFILE chunk that contains the number of bytes in the archive. More...
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bool | Write3dmGoo (const ON_3dmGoo &) |
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bool | Write3dmGroup (const class ON_Group &) |
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bool | Write3dmGroupComponent (const class ON_ModelComponentReference &model_component_reference) |
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bool | Write3dmGroupComponent (const class ON_ModelComponent *model_component) |
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bool | Write3dmHatchPattern (const class ON_HatchPattern &) |
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bool | Write3dmHatchPatternComponent (const class ON_ModelComponentReference &model_component_reference) |
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bool | Write3dmHatchPatternComponent (const class ON_ModelComponent *model_component) |
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bool | Write3dmHistoryRecord (const class ON_HistoryRecord &) |
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bool | Write3dmHistoryRecordComponent (const class ON_ModelComponentReference &model_component_reference) |
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bool | Write3dmHistoryRecordComponent (const class ON_ModelComponent *model_component) |
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bool | Write3dmImageComponent (const class ON_ModelComponentReference &model_component_reference) |
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bool | Write3dmImageComponent (const class ON_ModelComponent *model_component) |
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bool | Write3dmInstanceDefinition (const class ON_InstanceDefinition &) |
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bool | Write3dmInstanceDefinitionComponent (const class ON_ModelComponentReference &model_component_reference) |
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bool | Write3dmInstanceDefinitionComponent (const class ON_ModelComponent *model_component) |
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bool | Write3dmLayer (const ON_Layer &) |
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bool | Write3dmLayerComponent (const class ON_ModelComponentReference &model_component_reference) |
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bool | Write3dmLayerComponent (const class ON_ModelComponent *model_component) |
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bool | Write3dmLight (const class ON_Light &, const class ON_3dmObjectAttributes *) |
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bool | Write3dmLinePatternComponent (const class ON_ModelComponentReference &model_component_reference) |
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bool | Write3dmLinePatternComponent (const class ON_ModelComponent *model_component) |
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bool | Write3dmLinetype (const class ON_Linetype &line_pattern) |
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bool | Write3dmMaterial (const class ON_Material &) |
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bool | Write3dmMaterialComponent (const class ON_ModelComponentReference &model_component_reference) |
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bool | Write3dmMaterialComponent (const class ON_ModelComponent *model_component) |
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bool | Write3dmModelGeometryComponent (const class ON_ModelComponentReference &model_component_reference) |
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bool | Write3dmModelGeometryComponent (const class ON_ModelGeometryComponent *model_geometry) |
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bool | Write3dmModelLightComponent (const class ON_ModelComponentReference &model_component_reference) |
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bool | Write3dmModelLightComponent (const class ON_ModelGeometryComponent *model_light) |
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bool | Write3dmObject (const ON_Object &, const ON_3dmObjectAttributes *) |
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bool | Write3dmProperties (const class ON_3dmProperties &) |
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bool | Write3dmReferencedComponentId (ON_ModelComponent::Type component_type, ON_UUID model_component_id) |
| WriteComponentId converts the model ID into an archive ID and writes the archive Id value. Generally, the ID of the component in the model is identical to the ID of the component in the archive. In rare situations this is not the case. More...
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bool | Write3dmReferencedComponentId (const ON_ModelComponent &model_component) |
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bool | Write3dmReferencedComponentIndex (ON_ModelComponent::Type component_type, int model_component_index) |
| When writing archives, the index of the component in the model is often different than the index of the component in the archive. WriteComponentIndex converts the model id or index into an archive index and writes the archive index value. More...
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bool | Write3dmReferencedComponentIndex (ON_ModelComponent::Type component_type, ON_UUID model_component_id) |
| When writing archives, the index of the component in the model is often different than the index of the component in the archive. WriteComponentIndex converts the model id or index into an archive index and writes the archive index value. More...
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bool | Write3dmReferencedComponentIndex (const ON_ModelComponent &model_component) |
| When writing archives, the index of the component in the model is often different than the index of the component in the archive. WriteComponentIndex converts the model id or index into an archive index and writes the archive index value. More...
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bool | Write3dmSettings (const class ON_3dmSettings &) |
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bool | Write3dmStartSection (int version, const char *sStartSectionComment) |
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bool | Write3dmTextureMapping (const class ON_TextureMapping &) |
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bool | Write3dmTextureMappingComponent (const class ON_ModelComponentReference &model_component_reference) |
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bool | Write3dmTextureMappingComponent (const class ON_ModelComponent *model_component) |
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bool | WriteArc (const ON_Arc &) |
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bool | WriteArray (const ON_SimpleArray< bool > &) |
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bool | WriteArray (const ON_SimpleArray< char > &) |
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bool | WriteArray (const ON_SimpleArray< short > &) |
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bool | WriteArray (const ON_SimpleArray< int > &) |
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bool | WriteArray (const ON_SimpleArray< float > &) |
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bool | WriteArray (const ON_SimpleArray< double > &) |
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bool | WriteArray (const ON_SimpleArray< ON_Color > &) |
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bool | WriteArray (const ON_SimpleArray< ON_2dPoint > &) |
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bool | WriteArray (const ON_SimpleArray< ON_3dPoint > &) |
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bool | WriteArray (const ON_SimpleArray< ON_4dPoint > &) |
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bool | WriteArray (const ON_SimpleArray< ON_2dVector > &) |
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bool | WriteArray (const ON_SimpleArray< ON_3dVector > &) |
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bool | WriteArray (const ON_SimpleArray< ON_2fPoint > &) |
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bool | WriteArray (const ON_SimpleArray< ON_3fPoint > &) |
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bool | WriteArray (const ON_SimpleArray< ON_4fPoint > &) |
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bool | WriteArray (const ON_SimpleArray< ON_2fVector > &) |
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bool | WriteArray (const ON_SimpleArray< ON_3fVector > &) |
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bool | WriteArray (const ON_SimpleArray< ON_Xform > &) |
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bool | WriteArray (const ON_SimpleArray< ON_UUID > &) |
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bool | WriteArray (const ON_SimpleArray< ON_UuidIndex > &) |
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bool | WriteArray (const ON_SimpleArray< ON_UuidPtr > &) |
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bool | WriteArray (const ON_SimpleArray< ON_SurfaceCurvature > &) |
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bool | WriteArray (const ON_ClassArray< ON_String > &) |
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bool | WriteArray (const ON_ClassArray< ON_wString > &) |
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bool | WriteArray (const ON_SimpleArray< ON_DisplayMaterialRef > &) |
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bool | WriteArray (const ON_SimpleArray< ON_LinetypeSegment > &) |
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bool | WriteArray (const ON_SimpleArray< ON_MappingChannel > &) |
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bool | WriteArray (const ON_ClassArray< ON_MaterialRef > &) |
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bool | WriteArray (const ON_ClassArray< ON_MappingRef > &) |
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bool | WriteArray (const ON_ClassArray< class ON_ObjRef > &) |
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bool | WriteArray (const ON_SimpleArray< class ON_ObjRef_IRefID > &) |
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bool | WriteArray (const ON_SimpleArray< class ON_ClippingPlaneInfo > &) |
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bool | WriteArray (int count, const class ON_Layer *) |
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bool | WriteArray (int count, const class ON_Layer *const *) |
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bool | WriteBigInt (size_t, const ON__INT64 *) |
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bool | WriteBigInt (size_t, const ON__UINT64 *) |
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bool | WriteBigInt (ON__INT64) |
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bool | WriteBigInt (ON__UINT64) |
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bool | WriteBigSize (size_t) |
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bool | WriteBigTime (time_t) |
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bool | WriteBool (bool) |
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bool | WriteBoolFalse () |
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bool | WriteBoolTrue () |
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bool | WriteBoundingBox (const ON_BoundingBox &) |
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bool | WriteByte (size_t, const void *) |
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bool | WriteChar (size_t, const char *) |
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bool | WriteChar (size_t, const unsigned char *) |
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bool | WriteChar (char) |
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bool | WriteChar (unsigned char) |
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bool | WriteCircle (const ON_Circle &) |
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bool | WriteColor (const ON_Color &) |
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bool | WriteComponentIndex (const ON_COMPONENT_INDEX &) |
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bool | WriteCompressedBuffer (size_t sizeof__inbuffer, const void *inbuffer) |
| Compress buffer and write the compressed information to the archive. More...
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bool | WriteDisplayMaterialRef (const ON_DisplayMaterialRef &) |
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bool | WriteDouble (size_t, const double *) |
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bool | WriteDouble (double) |
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bool | WriteFloat (size_t, const float *) |
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bool | WriteFloat (float) |
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bool | WriteInt (size_t, const int *) |
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bool | WriteInt (size_t, const unsigned int *) |
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bool | WriteInt (int) |
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bool | WriteInt (unsigned int) |
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bool | WriteInterval (const ON_Interval &) |
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bool | WriteLine (const ON_Line &) |
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bool | WriteLinetypeSegment (const ON_LinetypeSegment &) |
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bool | WriteLong (size_t, const long *) |
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bool | WriteLong (size_t, const unsigned long *) |
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bool | WriteLong (long) |
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bool | WriteLong (unsigned long) |
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bool | WriteMode () const |
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bool | WriteModelComponentAttributes (const class ON_ModelComponent &model_component, unsigned int attributes_filter) |
| Writes the attributes identified by the component_filter parameter. More...
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bool | WriteModelComponentName (const ON_ModelComponent &model_component) |
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bool | WriteObject (const ON_Object *) |
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bool | WriteObject (const ON_Object &) |
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bool | WriteObjectUserData (const ON_Object &object) |
| Low level tool to writes user data attached to the object. This function should never be called directly. More...
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bool | WritePlane (const ON_Plane &) |
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bool | WritePlaneEquation (const ON_PlaneEquation &) |
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bool | WritePoint (const ON_2dPoint &) |
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bool | WritePoint (const ON_3dPoint &) |
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bool | WritePoint (const ON_4dPoint &) |
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bool | WriteShort (size_t, const short *) |
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bool | WriteShort (size_t, const unsigned short *) |
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bool | WriteShort (short) |
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bool | WriteShort (unsigned short) |
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bool | WriteSize (size_t) |
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bool | WriteString (const char *sUTF8) |
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bool | WriteString (const unsigned char *sUTF8) |
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bool | WriteString (const ON_String &sUTF8) |
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bool | WriteString (const ON_wString &s) |
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bool | WriteTime (const struct tm &) |
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bool | WriteUTF16String (const unsigned short *sUTF16) |
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bool | WriteUuid (const ON_UUID &) |
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bool | WriteVector (const ON_2dVector &) |
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bool | WriteVector (const ON_3dVector &) |
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bool | WriteWideString (const wchar_t *sWideChar, int sWideChar_count) |
| Write a wide string as a UTF-8 encoded string. More...
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bool | WriteWideString (const ON_wString &wide_string) |
| Write a wide string as a UTF-8 encoded string. More...
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bool | WriteXform (const ON_Xform &) |
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