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| | ON_3fPoint ()=default |
| | x,y,z not initialized More...
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| | ON_3fPoint (const ON_3fPoint &)=default |
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| | ON_3fPoint (float x, float y, float z) |
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| | ON_3fPoint (const ON_2fPoint &) |
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| | ON_3fPoint (const ON_4fPoint &) |
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| | ON_3fPoint (const ON_2fVector &) |
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| | ON_3fPoint (const ON_3fVector &) |
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| | ON_3fPoint (const float *) |
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| | ON_3fPoint (const ON_2dPoint &) |
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| | ON_3fPoint (const ON_3dPoint &) |
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| | ON_3fPoint (const ON_4dPoint &) |
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| | ON_3fPoint (const ON_2dVector &) |
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| | ON_3fPoint (const ON_3dVector &) |
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| | ON_3fPoint (const double *) |
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| | ~ON_3fPoint ()=default |
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| ON__UINT32 | DataCRC (ON__UINT32 current_remainder) const |
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| double | DistanceTo (const ON_3fPoint &) const |
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| double | Fuzz (double=ON_ZERO_TOLERANCE) const |
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| bool | IsNotZero () const |
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| bool | IsUnset () const |
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| bool | IsValid () const |
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| bool | IsZero () const |
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| double | MaximumCoordinate () const |
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| int | MaximumCoordinateIndex () const |
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| | operator const float * () const |
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| | operator float * () |
| | (float*) conversion operators More...
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| bool | operator!= (const ON_3fPoint &) const |
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| ON_3fPoint | operator* (int) const |
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| ON_3fPoint | operator* (float) const |
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| ON_3dPoint | operator* (double) const |
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| float | operator* (const ON_3fPoint &) const |
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| float | operator* (const ON_3fVector &) const |
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| ON_3fPoint & | operator*= (float) |
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| ON_3fPoint | operator+ (const ON_3fPoint &) const |
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| ON_3fPoint | operator+ (const ON_3fVector &) const |
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| ON_3fPoint | operator+ (const ON_2fPoint &) const |
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| ON_3fPoint | operator+ (const ON_2fVector &) const |
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| ON_3dPoint | operator+ (const ON_3dPoint &) const |
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| ON_3dPoint | operator+ (const ON_3dVector &) const |
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| ON_3dPoint | operator+ (const ON_2dPoint &) const |
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| ON_3dPoint | operator+ (const ON_2dVector &) const |
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| ON_3fPoint & | operator+= (const ON_3fVector &) |
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| ON_3fVector | operator- (const ON_3fPoint &) const |
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| ON_3fPoint | operator- (const ON_3fVector &) const |
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| ON_3fVector | operator- (const ON_2fPoint &) const |
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| ON_3fPoint | operator- (const ON_2fVector &) const |
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| ON_3dVector | operator- (const ON_3dPoint &) const |
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| ON_3dPoint | operator- (const ON_3dVector &) const |
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| ON_3dVector | operator- (const ON_2dPoint &) const |
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| ON_3dPoint | operator- (const ON_2dVector &) const |
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| ON_3fPoint & | operator-= (const ON_3fVector &) |
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| ON_3fPoint | operator/ (int) const |
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| ON_3fPoint | operator/ (float) const |
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| ON_3dPoint | operator/ (double) const |
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| ON_3fPoint & | operator/= (float) |
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| bool | operator< (const ON_3fPoint &) const |
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| bool | operator<= (const ON_3fPoint &) const |
| | dictionary order comparisons More...
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| ON_3fPoint & | operator= (const ON_3fPoint &)=default |
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| ON_3fPoint & | operator= (const ON_2fPoint &) |
| | use implicit operator=(const ON_3fPoint&) More...
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| ON_3fPoint & | operator= (const ON_4fPoint &) |
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| ON_3fPoint & | operator= (const ON_2fVector &) |
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| ON_3fPoint & | operator= (const ON_3fVector &) |
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| ON_3fPoint & | operator= (const float *) |
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| ON_3fPoint & | operator= (const ON_2dPoint &) |
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| ON_3fPoint & | operator= (const ON_3dPoint &) |
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| ON_3fPoint & | operator= (const ON_4dPoint &) |
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| ON_3fPoint & | operator= (const ON_2dVector &) |
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| ON_3fPoint & | operator= (const ON_3dVector &) |
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| ON_3fPoint & | operator= (const double *) |
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| bool | operator== (const ON_3fPoint &) const |
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| bool | operator> (const ON_3fPoint &) const |
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| bool | operator>= (const ON_3fPoint &) const |
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| float & | operator[] (int) |
| | index operators mimic float[3] behavior More...
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| float | operator[] (int) const |
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| float & | operator[] (unsigned int) |
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| float | operator[] (unsigned int) const |
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| void | Rotate (double, const ON_3fVector &, const ON_3fPoint &) |
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| void | Rotate (double, double, const ON_3fVector &, const ON_3fPoint &) |
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| void | Set (float, float, float) |
| | set 3d point value More...
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| void | Transform (const ON_Xform &) |
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| void | Zero () |
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