#include <opennurbs_line.h>
Public Member Functions | |
| ON_Line () | |
| Default constructor sets from = to = ON_3dPoint::Origin.  More... | |
| ON_Line (ON_3dPoint start, ON_3dPoint end) | |
| ON_Line (ON_2dPoint start, ON_2dPoint end) | |
| ~ON_Line () | |
| ON_BoundingBox | BoundingBox () const | 
| Get line's 3d axis aligned bounding box.  More... | |
| bool | ClosestPointTo (const ON_3dPoint &test_point, double *t) const | 
| Find the point on the (infinite) line that is closest to the test_point.  More... | |
| ON_3dPoint | ClosestPointTo (const ON_3dPoint &test_point) const | 
| Find the point on the (infinite) line that is closest to the test_point.  More... | |
| bool | Create (const ON_3dPoint start, const ON_3dPoint end) | 
| Create a line from two points.  More... | |
| bool | Create (const ON_2dPoint start, const ON_2dPoint end) | 
| ON_3dVector | Direction () const | 
| double | DistanceTo (ON_3dPoint test_point) const | 
| Find the point on the (infinite) line that is closest to the test_point.  More... | |
| bool | GetBoundingBox (ON_BoundingBox &bbox, int bGrowBox=false) const | 
| Get line's 3d axis aligned bounding box or the union of the input box with the object's bounding box.  More... | |
| bool | GetTightBoundingBox (ON_BoundingBox &tight_bbox, bool bGrowBox=false, const ON_Xform *xform=nullptr) const | 
| Get tight bounding box.  More... | |
| bool | InPlane (ON_Plane &plane, double tolerance=0.0) const | 
| Get a plane that contains the line.  More... | |
| bool | IsFartherThan (double d, const ON_3dPoint &P) const | 
| Quickly determine if the shortest distance from this line to the other object is greater than d.  More... | |
| bool | IsFartherThan (double d, const ON_Line &L) const | 
| bool | IsValid () const | 
| double | Length () const | 
| double | MaximumDistanceTo (const ON_3dPoint &P) const | 
| Finds the longest distance between the line as a finite chord and the other object.  More... | |
| double | MaximumDistanceTo (const ON_Line &other) const | 
| double | MinimumDistanceTo (const ON_3dPoint &P) const | 
| Finds the shortest distance between the line as a finite chord and the other object.  More... | |
| double | MinimumDistanceTo (const ON_Line &L) const | 
| ON_3dPoint & | operator[] (int) | 
| line[0] = start point line[1] = end point  More... | |
| const ON_3dPoint & | operator[] (int) const | 
| ON_3dPoint | PointAt (double t) const | 
| Evaluate point on (infinite) line.  More... | |
| void | Reverse () | 
| For intersections see ON_Intersect();.  More... | |
| bool | Rotate (double sin_angle, double cos_angle, const ON_3dVector &axis_of_rotation, const ON_3dPoint ¢er_of_rotation) | 
| rotate line about a point and axis  More... | |
| bool | Rotate (double angle_in_radians, const ON_3dVector &axis_of_rotation, const ON_3dPoint ¢er_of_rotation) | 
| ON_3dVector | Tangent () const | 
| bool | Transform (const ON_Xform &xform) | 
| bool | Translate (const ON_3dVector &delta) | 
Public Attributes | |
| ON_3dPoint | from | 
| ON_3dPoint | to | 
Static Public Attributes | |
| static const ON_Line | NanLine | 
| static const ON_Line | UnsetLine | 
| static const ON_Line | ZeroLine | 
| ON_Line::ON_Line | ( | ) | 
Default constructor sets from = to = ON_3dPoint::Origin.
| ON_Line::~ON_Line | ( | ) | 
      
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  explicit | 
      
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  explicit | 
| ON_BoundingBox ON_Line::BoundingBox | ( | ) | const | 
Get line's 3d axis aligned bounding box.
| bool ON_Line::ClosestPointTo | ( | const ON_3dPoint & | test_point, | 
| double * | t | ||
| ) | const | 
Find the point on the (infinite) line that is closest to the test_point.
| test_point | [in] | 
| t | [out] line.PointAt(*t) is the point on the line that is closest to test_point. | 
| ON_3dPoint ON_Line::ClosestPointTo | ( | const ON_3dPoint & | test_point | ) | const | 
Find the point on the (infinite) line that is closest to the test_point.
| test_point | [in] | 
| bool ON_Line::Create | ( | const ON_3dPoint | start, | 
| const ON_3dPoint | end | ||
| ) | 
Create a line from two points.
| start | [in] point at start of line segment | 
| end | [in] point at end of line segment | 
| bool ON_Line::Create | ( | const ON_2dPoint | start, | 
| const ON_2dPoint | end | ||
| ) | 
| ON_3dVector ON_Line::Direction | ( | ) | const | 
| double ON_Line::DistanceTo | ( | ON_3dPoint | test_point | ) | const | 
Find the point on the (infinite) line that is closest to the test_point.
| test_point | [in] | 
| bool ON_Line::GetBoundingBox | ( | ON_BoundingBox & | bbox, | 
| int | bGrowBox = false  | 
        ||
| ) | const | 
Get line's 3d axis aligned bounding box or the union of the input box with the object's bounding box.
| bbox | [in/out] 3d axis aligned bounding box | 
| bGrowBox | [in] (default=false) If true, then the union of the input bbox and the object's bounding box is returned in bbox. If false, the object's bounding box is returned in bbox. | 
| bool ON_Line::GetTightBoundingBox | ( | ON_BoundingBox & | tight_bbox, | 
| bool | bGrowBox = false,  | 
        ||
| const ON_Xform * | xform = nullptr  | 
        ||
| ) | const | 
Get tight bounding box.
| tight_bbox | [in/out] tight bounding box | 
| bGrowBox | [in] (default=false) If true and the input tight_bbox is valid, then returned tight_bbox is the union of the input tight_bbox and the line's tight bounding box. | 
| xform | [in] (default=nullptr) If not nullptr, the tight bounding box of the transformed line is calculated. The line is not modified. | 
| bool ON_Line::InPlane | ( | ON_Plane & | plane, | 
| double | tolerance = 0.0  | 
        ||
| ) | const | 
Get a plane that contains the line.
| plane | [out] a plane that contains the line. The orgin of the plane is at the start of the line. The distance from the end of the line to the plane is <= tolerance. If possible a plane parallel to the world xy, yz or zx plane is returned. | 
| tolerance | [in] | 
| bool ON_Line::IsFartherThan | ( | double | d, | 
| const ON_3dPoint & | P | ||
| ) | const | 
Quickly determine if the shortest distance from this line to the other object is greater than d.
| d | [in] distance (> 0.0) | 
| P | [in] | 
| L | [in] | 
| bool ON_Line::IsFartherThan | ( | double | d, | 
| const ON_Line & | L | ||
| ) | const | 
| bool ON_Line::IsValid | ( | ) | const | 
| double ON_Line::Length | ( | ) | const | 
| double ON_Line::MaximumDistanceTo | ( | const ON_3dPoint & | P | ) | const | 
Finds the longest distance between the line as a finite chord and the other object.
| P | [in] | 
| L | [in] (another finite chord) | 
| double ON_Line::MaximumDistanceTo | ( | const ON_Line & | other | ) | const | 
| double ON_Line::MinimumDistanceTo | ( | const ON_3dPoint & | P | ) | const | 
Finds the shortest distance between the line as a finite chord and the other object.
| P | [in] | 
| L | [in] (another finite chord) | 
| double ON_Line::MinimumDistanceTo | ( | const ON_Line & | L | ) | const | 
| ON_3dPoint& ON_Line::operator[] | ( | int | ) | 
line[0] = start point line[1] = end point
| const ON_3dPoint& ON_Line::operator[] | ( | int | ) | const | 
| ON_3dPoint ON_Line::PointAt | ( | double | t | ) | const | 
Evaluate point on (infinite) line.
| t | [in] evaluation parameter. t=0 returns line.from and t=1 returns line.to. | 
| void ON_Line::Reverse | ( | ) | 
For intersections see ON_Intersect();.
Reverse line by swapping from and to.
| bool ON_Line::Rotate | ( | double | sin_angle, | 
| double | cos_angle, | ||
| const ON_3dVector & | axis_of_rotation, | ||
| const ON_3dPoint & | center_of_rotation | ||
| ) | 
rotate line about a point and axis
| bool ON_Line::Rotate | ( | double | angle_in_radians, | 
| const ON_3dVector & | axis_of_rotation, | ||
| const ON_3dPoint & | center_of_rotation | ||
| ) | 
| ON_3dVector ON_Line::Tangent | ( | ) | const | 
| bool ON_Line::Transform | ( | const ON_Xform & | xform | ) | 
| bool ON_Line::Translate | ( | const ON_3dVector & | delta | ) | 
| ON_3dPoint ON_Line::from | 
      
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| ON_3dPoint ON_Line::to | 
      
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