ObjectEnumeratorSettings Class |
Namespace: Rhino.DocObjects
The ObjectEnumeratorSettings type exposes the following members.
Name | Description | |
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ObjectEnumeratorSettings |
Constructs object enumerator settings that will iterate the document looking for
normal object and locked object that are active, or part of current model and saved in file.
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Name | Description | |
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ActiveObjects |
When true, objects that are part of current model and saved in file are returned.
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ClassTypeFilter | ||
DeletedObjects |
When true, deleted objects are returned.
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HiddenObjects |
When true, hidden objects or objects on hidden layers are returned.
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IdefObjects |
When true, objects in instance definitions (not the instance references) are returned.
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IncludeGrips |
The default object enumerator settings will not iterate through grip objects.
If you want the iterator to include grips, then set this property to true.
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IncludeLights |
The default object enumerator settings will not iterate through render light objects.
If you want the iterator to include lights, then set this property to true.
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IncludePhantoms |
The default object enumerator settings will not iterate through phantom objects.
If you want the iterator to include phantom objects, then set this property to true.
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LayerIndexFilter |
The layer filter property can be used to limit the iteration to objects on a specific layer.
The default is to iterate through all layers.
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LockedObjects |
When true, locked objects or objects on locked layers are returned.
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NameFilter |
The name filter property can be used to limit the iteration to objects with a specific name.
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NormalObjects |
When true, normal objects (e.g. not locked and not hidden) are returned.
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ObjectTypeFilter |
The object type filter property can be used to limit the iteration to specific types of geometry.
The default is to iterate all objects types.
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ReferenceObjects |
When true, objects that are for reference and not saved in file are returned.
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SelectedObjectsFilter |
The default object enumerator settings ignore the selected state of objects.
If you want the iterator to limit itself to selected objects, then set this property to true.
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SubObjectSelected |
If true then objects which only have a sub object selected
will be included. This is false by default.
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ViewportFilter |
The viewport filter property can be used to limit the iteration to objects that are active in a specific viewport.
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VisibleFilter |
The default object enumerator settings ignore the visibility state of objects.
If you want the iterator to limit itself to visible objects, then set this property to true.
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Name | Description | |
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Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
using Rhino; using Rhino.Commands; using Rhino.DocObjects; namespace examples_cs { public class MoveSelectedObjectsToCurrentLayerCommand : Command { public override string EnglishName { get { return "csMoveSelectedObjectsToCurrentLayer"; } } protected override Result RunCommand(RhinoDoc doc, RunMode mode) { // all non-light objects that are selected var object_enumerator_settings = new ObjectEnumeratorSettings(); object_enumerator_settings.IncludeLights = false; object_enumerator_settings.IncludeGrips = true; object_enumerator_settings.NormalObjects = true; object_enumerator_settings.LockedObjects = true; object_enumerator_settings.HiddenObjects = true; object_enumerator_settings.ReferenceObjects = true; object_enumerator_settings.SelectedObjectsFilter = true; var selected_objects = doc.Objects.GetObjectList(object_enumerator_settings); var current_layer_index = doc.Layers.CurrentLayerIndex; foreach (var selected_object in selected_objects) { selected_object.Attributes.LayerIndex = current_layer_index; selected_object.CommitChanges(); } doc.Views.Redraw(); return Result.Success; } } }
from Rhino import * from Rhino.Commands import * from Rhino.DocObjects import * from scriptcontext import doc def RunCommand(): # all non-light objects that are selected object_enumerator_settings = ObjectEnumeratorSettings() object_enumerator_settings.IncludeLights = False object_enumerator_settings.IncludeGrips = True object_enumerator_settings.NormalObjects = True object_enumerator_settings.LockedObjects = True object_enumerator_settings.HiddenObjects = True object_enumerator_settings.ReferenceObjects = True object_enumerator_settings.SelectedObjectsFilter = True selected_objects = doc.Objects.GetObjectList(object_enumerator_settings) current_layer_index = doc.Layers.CurrentLayerIndex for selected_object in selected_objects: selected_object.Attributes.LayerIndex = current_layer_index selected_object.CommitChanges() doc.Views.Redraw() return Result.Success if __name__ == "__main__": RunCommand()