ObjectEnumeratorSettings Properties |
The ObjectEnumeratorSettings type exposes the following members.
Name | Description | |
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ActiveObjects |
When true, objects that are part of current model and saved in file are returned.
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ClassTypeFilter | ||
DeletedObjects |
When true, deleted objects are returned.
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HiddenObjects |
When true, hidden objects or objects on hidden layers are returned.
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IdefObjects |
When true, objects in instance definitions (not the instance references) are returned.
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IncludeGrips |
The default object enumerator settings will not iterate through grip objects.
If you want the iterator to include grips, then set this property to true.
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IncludeLights |
The default object enumerator settings will not iterate through render light objects.
If you want the iterator to include lights, then set this property to true.
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IncludePhantoms |
The default object enumerator settings will not iterate through phantom objects.
If you want the iterator to include phantom objects, then set this property to true.
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LayerIndexFilter |
The layer filter property can be used to limit the iteration to objects on a specific layer.
The default is to iterate through all layers.
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LockedObjects |
When true, locked objects or objects on locked layers are returned.
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NameFilter |
The name filter property can be used to limit the iteration to objects with a specific name.
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NormalObjects |
When true, normal objects (e.g. not locked and not hidden) are returned.
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ObjectTypeFilter |
The object type filter property can be used to limit the iteration to specific types of geometry.
The default is to iterate all objects types.
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ReferenceObjects |
When true, objects that are for reference and not saved in file are returned.
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SelectedObjectsFilter |
The default object enumerator settings ignore the selected state of objects.
If you want the iterator to limit itself to selected objects, then set this property to true.
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SubObjectSelected |
If true then objects which only have a sub object selected
will be included. This is false by default.
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ViewportFilter |
The viewport filter property can be used to limit the iteration to objects that are active in a specific viewport.
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VisibleFilter |
The default object enumerator settings ignore the visibility state of objects.
If you want the iterator to limit itself to visible objects, then set this property to true.
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