UnrollerRelativeTolerance Property |
Relative tolerance is used in the evaluation of intrinsic properties, such as computations "along" the surface or brep.
In the current implementation, relative tolerance is used to decide if a surface is flat enough to try to unroll. That helps ease the scale dependency. The surface has to be linear in one direction within (length * RelativeTolerance) to be considered linear for that purpose. Otherwise smash will ignore that tolerance and unroll anything.
Namespace: Rhino.Geometry