LightSpotExponent Property |
The spot exponent varies from 0.0 to 128.0 and provides
an exponential interface for controlling the focus or
concentration of a spotlight (like the
OpenGL GL_SPOT_EXPONENT parameter). The spot exponent
and hot spot parameters are linked; changing one will
change the other.
A hot spot setting of 0.0 corresponds to a spot exponent of 128.
A hot spot setting of 1.0 corresponds to a spot exponent of 0.0.
Namespace:
Rhino.Geometry
Assembly:
RhinoCommon (in RhinoCommon.dll)
Since: 5.0
Syntax public double SpotExponent { get; set; }
Public Property SpotExponent As Double
Get
Set
Property Value
Type:
DoubleSee Also