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LightSpotExponent Property

The spot exponent varies from 0.0 to 128.0 and provides an exponential interface for controlling the focus or concentration of a spotlight (like the OpenGL GL_SPOT_EXPONENT parameter). The spot exponent and hot spot parameters are linked; changing one will change the other. A hot spot setting of 0.0 corresponds to a spot exponent of 128. A hot spot setting of 1.0 corresponds to a spot exponent of 0.0.

Namespace:  Rhino.Geometry
Assembly:  RhinoCommon (in RhinoCommon.dll)
Since: 5.0
Syntax
public double SpotExponent { get; set; }

Property Value

Type: Double
See Also