File3dmDisplacementMappingChannel Property |
Specifies which texture mapping channel is used for the displacement texture.
Namespace:
Rhino.FileIO
Assembly:
RhinoCommon (in RhinoCommon.dll)
Since: 8.0
Syntax public int MappingChannel { get; set; }
Public Property MappingChannel As Integer
Get
Set
Property Value
Type:
Int32See Also