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ControlPoint Constructor

Overload List
  NameDescription
Public methodControlPoint(Point3d)
Constructs a new world 3-D, or Euclidean, control point. The 4-D representation of this is (x, y, z, 1.0).
Public methodControlPoint(Point4d)
Constructs a new homogeneous control point, where the 4-D representation is (x, y, z, w). The world 3-D, or Euclidean, representation is (x/w, y/w, z/w).
Public methodControlPoint(Point3d, Double)
Constructs a control point from a world 3-D, or Euclidean, location and a weight. The world 3-D, or Euclidean, representation is (x/w, y/w, z/w).
Public methodControlPoint(Double, Double, Double)
Constructs a new world 3-D, or Euclidean, control point. The 4-D representation is (x, y, z, 1.0).
Public methodControlPoint(Double, Double, Double, Double)
Constructs a new homogeneous control point, where the 4-D representation is (x, y, z, w). The world 3-D, or Euclidean, representation is (x/w, y/w, z/w).
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