ControlPoint Constructor |
Name | Description | |
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ControlPoint(Point3d) |
Constructs a new world 3-D, or Euclidean, control point.
The 4-D representation of this is (x, y, z, 1.0).
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ControlPoint(Point4d) |
Constructs a new homogeneous control point, where the 4-D representation is (x, y, z, w).
The world 3-D, or Euclidean, representation is (x/w, y/w, z/w).
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ControlPoint(Point3d, Double) |
Constructs a control point from a world 3-D, or Euclidean, location and a weight.
The world 3-D, or Euclidean, representation is (x/w, y/w, z/w).
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ControlPoint(Double, Double, Double) |
Constructs a new world 3-D, or Euclidean, control point.
The 4-D representation is (x, y, z, 1.0).
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ControlPoint(Double, Double, Double, Double) |
Constructs a new homogeneous control point, where the 4-D representation is (x, y, z, w).
The world 3-D, or Euclidean, representation is (x/w, y/w, z/w).
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