RhinoDocGetRenderPrimitives Method (Guid, ViewportInfo, Boolean, Boolean) |
Note: This API is now obsolete.
Get a enumerable list of custom mesh primitives
Namespace:
Rhino
Assembly:
RhinoCommon (in RhinoCommon.dll)
Since: 6.0
Syntax [ObsoleteAttribute("This version is obsolete because - uses the old school custom render meshes. Prefer RenderPrimitives")]
public IEnumerable<RenderPrimitive> GetRenderPrimitives(
Guid plugInId,
ViewportInfo viewport,
bool forceTriangleMeshes,
bool quietly
)
<ObsoleteAttribute("This version is obsolete because - uses the old school custom render meshes. Prefer RenderPrimitives")>
Public Function GetRenderPrimitives (
plugInId As Guid,
viewport As ViewportInfo,
forceTriangleMeshes As Boolean,
quietly As Boolean
) As IEnumerable(Of RenderPrimitive)
Parameters
- plugInId
- Type: SystemGuid
The Id of the plug-in creating the iterator.
- viewport
- Type: Rhino.DocObjectsViewportInfo
The rendering view camera.
- forceTriangleMeshes
- Type: SystemBoolean
If true all mesh faces will be triangulated
- quietly
- Type: SystemBoolean
Iterate quietly, if true then no user interface will be displayed
Return Value
Type:
IEnumerableRenderPrimitive[Missing <returns> documentation for "M:Rhino.RhinoDoc.GetRenderPrimitives(System.Guid,Rhino.DocObjects.ViewportInfo,System.Boolean,System.Boolean)"]
See Also