RenderMaterialTextureChildSlotName Method |
Override this function to provide information about which texture is used for
the standard (ie - defined in ON_Texture) texture channels.
Namespace:
Rhino.Render
Assembly:
RhinoCommon (in RhinoCommon.dll)
Since: 5.1
Syntax public virtual string TextureChildSlotName(
RenderMaterialStandardChildSlots slot
)
Public Overridable Function TextureChildSlotName (
slot As RenderMaterialStandardChildSlots
) As String
Parameters
- slot
- Type: Rhino.RenderRenderMaterialStandardChildSlots
An valid slot.
Return Value
Type:
StringThe texture used for the channel.
See Also