TransformMultiply Operator (Transform, Vector3d) |
Multiplies a transformation by a vector and gets a new vector.
Namespace:
Rhino.Geometry
Assembly:
RhinoCommon (in RhinoCommon.dll)
Since: 5.0
Syntax public static Vector3d operator *(
Transform m,
Vector3d v
)
Public Shared Operator * (
m As Transform,
v As Vector3d
) As Vector3d
Parameters
- m
- Type: Rhino.GeometryTransform
A transformation. - v
- Type: Rhino.GeometryVector3d
A vector.
Return Value
Type:
Vector3dThe transformed vector.
Remarks
Note well: The right hand column and bottom row have an important effect
when transforming a Euclidean point and have no effect when transforming a vector.
Be sure you understand the differences between vectors and points when applying a 4x4 transformation.
See Also