ViewportInfoSetScreenPort Method (Int32, Int32, Int32, Int32, Int32, Int32) |
Location of viewport in pixels.
These are provided so you can set the port you are using
and get the appropriate transformations to and from
screen space.
// For a Windows window
/ int width = width of window client area in pixels;
/ int height = height of window client area in pixels;
/ port_left = 0;
/ port_right = width;
/ port_top = 0;
/ port_bottom = height;
/ port_near = 0;
/ port_far = 1;
/ SetScreenPort( port_left, port_right,
/ port_bottom, port_top,
/ port_near, port_far );
Namespace:
Rhino.DocObjects
Assembly:
RhinoCommon (in RhinoCommon.dll)
Since: 5.0
Syntax public bool SetScreenPort(
int left,
int right,
int bottom,
int top,
int near,
int far
)
Public Function SetScreenPort (
left As Integer,
right As Integer,
bottom As Integer,
top As Integer,
near As Integer,
far As Integer
) As Boolean
Parameters
- left
- Type: SystemInt32
A left value. - right
- Type: SystemInt32
A left value. (port_left != port_right) - bottom
- Type: SystemInt32
A bottom value. - top
- Type: SystemInt32
A top value. (port_top != port_bottom) - near
- Type: SystemInt32
A near value. - far
- Type: SystemInt32
A far value.
Return Value
Type:
Booleantrue if input is valid.
See Also