Base class for all geometry classes that must provide runtime class id. Provides interface for common geometric operations like finding bounding boxes and transforming. More...

#include <opennurbs_geometry.h>

Inheritance diagram for ON_Geometry:
ON_Object ON_Annotation ON_Brep ON_BrepLoop ON_Curve ON_DetailView ON_Hatch ON_InstanceRef ON_Light ON_Mesh ON_MeshComponentRef ON_MorphControl ON_NurbsCage ON_Point ON_PointCloud ON_PointGrid ON_Surface ON_TextContent ON_TextDot ON_Viewport

Public Member Functions

 ON_Geometry ()=default
 
 ON_Geometry (const ON_Geometry &)=default
 
 ~ON_Geometry ()=default
 
ON_BoundingBox BoundingBox () const
 Get object's 3d axis aligned bounding box. More...
 
virtual class ON_BrepBrepForm (class ON_Brep *brep=nullptr) const
 If possible, BrepForm() creates a brep form of the ON_Geometry. More...
 
virtual void ClearBoundingBox ()
 Some objects cache bounding box information. If you modify an object, then call ClearBoundingBox() to inform the object that any cached bounding boxes are invalid. More...
 
virtual ON_COMPONENT_INDEX ComponentIndex () const
 If this piece of geometry is a component in something larger, like an ON_BrepEdge in an ON_Brep, then this function returns the component index. More...
 
virtual int Dimension () const
 Dimension of the object. More...
 
virtual bool EvaluatePoint (const class ON_ObjRef &objref, ON_3dPoint &P) const
 Evaluate the location of a point from the object reference. More...
 
virtual bool GetBBox (double *boxmin, double *boxmax, bool bGrowBox=false) const
 This is the virtual function that actually calculates axis aligned bounding boxes. More...
 
bool GetBoundingBox (ON_BoundingBox &bbox, bool bGrowBox=false) const
 Get object's 3d axis aligned bounding box or the union of the input box with the object's bounding box. More...
 
bool GetBoundingBox (ON_3dPoint &bbox_min, ON_3dPoint &bbox_max, bool bGrowBox=false) const
 Get corners of object's 3d axis aligned bounding box or the union of the input box with the object's bounding box. More...
 
virtual bool GetTightBoundingBox (class ON_BoundingBox &tight_bbox, bool bGrowBox=false, const class ON_Xform *xform=nullptr) const
 Get tight bounding box. More...
 
virtual bool HasBrepForm () const
 Query an object to see if it has an ON_Brep form. Result: Returns true if the virtual ON_Geometry::BrepForm can compute an ON_Brep representation of this object. More...
 
virtual bool IsDeformable () const
 
bool IsValid (class ON_TextLog *text_log=nullptr) const override
 Tests an object to see if its data members are correctly initialized. More...
 
virtual bool MakeDeformable ()
 If possible, converts the object into a form that can be accuratly modified with "squishy" transformations like projections, shears, an non-uniform scaling. More...
 
ON_Geometryoperator= (const ON_Geometry &)=default
 
bool Rotate (double sin_angle, double cos_angle, const ON_3dVector &rotation_axis, const ON_3dPoint &rotation_center)
 Rotates the object about the specified axis. A positive rotation angle results in a counter-clockwise rotation about the axis (right hand rule). More...
 
bool Rotate (double rotation_angle, const ON_3dVector &rotation_axis, const ON_3dPoint &rotation_center)
 Rotates the object about the specified axis. A positive rotation angle results in a counter-clockwise rotation about the axis (right hand rule). More...
 
bool Scale (double scale_factor)
 Scales the object by the specified facotor. The scale is centered at the origin. More...
 
virtual bool SwapCoordinates (int i, int j)
 Swaps object coordinate values with indices i and j. More...
 
virtual bool Transform (const ON_Xform &xform)
 Transforms the object. More...
 
bool Translate (const ON_3dVector &translation_vector)
 Translates the object along the specified vector. More...
 
- Public Member Functions inherited from ON_Object
 ON_Object () ON_NOEXCEPT
 
 ON_Object (const ON_Object &)
 
virtual ~ON_Object ()
 
virtual ON_AggregateComponentStatus AggregateComponentStatus () const
 Call whenever a component status setting is modifed by directly changing it on a component in a way that will result in any saved information about the parent object's aggretate component status becoming invalid. More...
 
bool AttachUserData (class ON_UserData *pUserData)
 Attach user data to an object. More...
 
unsigned int ClearAllComponentStates () const
 Set all active level component states to ON_ComponentStatus::NoneSet. More...
 
virtual unsigned int ClearComponentStates (ON_ComponentStatus states_to_clear) const
 Clear the specified states on every component. More...
 
virtual unsigned int ClearComponentStates (ON_COMPONENT_INDEX component_index, ON_ComponentStatus states_to_clear) const
 Clear states on an individual component. More...
 
unsigned int CopyUserData (const ON_Object &source_object, ON_UUID source_userdata_item_id, ON_Object::UserDataConflictResolution userdata_conflict_resolution)
 Expert user tool that copies user data items with positive values of ON_UserData.m_userdata_copycount from source_object to "this. More...
 
void CopyUserData (const ON_Object &source_object)
 Calls CopyUserData(source_object,ON_Object::UserDataConflictResolution::source_object). More...
 
virtual ON__UINT32 DataCRC (ON__UINT32 current_remainder) const
 Returns a CRC calculated from the information that defines the object. This CRC can be used as a quick way to see if two objects are not identical. More...
 
virtual bool DeleteComponents (const ON_COMPONENT_INDEX *ci_list, size_t ci_count)
 Delete the portions of the object identified in ci_list[]. More...
 
virtual void DestroyRuntimeCache (bool bDelete=true)
 Expert user function. If you are using openNURBS in its default configuration to read and write 3dm archives, you never need to call this function. Many objects employ lazy creation of (runtime) caches that save information to help speed geometric calculations. This function will destroy all runtime information. More...
 
bool DetachUserData (class ON_UserData *pUserData)
 Remove user data from an object. More...
 
virtual void Dump (ON_TextLog &) const
 Creates a text dump of the object. More...
 
void EmergencyDestroy ()
 Sets m_user_data_list = 0. More...
 
class ON_UserDataFirstUserData () const
 User data is stored as a linked list of ON_UserData classes. FirstUserData gets the first item in the linked list. This is the most recent item attached using AttachUserData(). Remark: To iterate through all the user data on an object, call FirstUserData() and then use ON_UserData::Next() to traverse the list. More...
 
virtual unsigned int GetComponentsWithSetStates (ON_ComponentStatus states_filter, bool bAllEqualStates, ON_SimpleArray< ON_COMPONENT_INDEX > &components) const
 
class ON_UserDataGetUserData (const ON_UUID &userdata_uuid) const
 Get a pointer to user data. More...
 
bool GetUserString (const wchar_t *key, ON_wString &string_value) const
 Get user string from the object. More...
 
int GetUserStringKeys (ON_ClassArray< ON_wString > &user_string_keys) const
 Get a list of all user string keys on the object. More...
 
int GetUserStrings (ON_ClassArray< ON_UserString > &user_strings) const
 Get a list of all user strings on the object. More...
 
bool IsKindOf (const ON_ClassId *pClassId) const
 Low level tool to test if an object is derived from a specified class. More...
 
virtual void MarkAggregateComponentStatusAsNotCurrent () const
 Call whenever a component status setting is modifed by directly changing it on a component in a way that will result in any saved information about the parent object's aggretate component status becoming invalid. More...
 
virtual void MemoryRelocate ()
 The MemoryRelocate() function is called when an object's location in memory is changed. For example, if an object resides in a chunk of memory that is grown by calling a realloc that has to allocate a new chunk and copy the contents of the old chunk to the new chunk, then the location of the object's memory changes. In practice this happens when classes derived from ON_Object are stored in dynamic arrays, like the default implementation of ON_ObjectArray<>'s that use realloc to grow the dynamic array. More...
 
virtual ON_UUID ModelObjectId () const
 All objects in an opennurbs model have an id ( ON_Layer.m_layer_id, ON_Font.m_font_id, ON_Material.m_material_id, ON_3dmObjectAttributes.m_uuid ). More...
 
unsigned int MoveUserData (ON_Object &source_object, ON_UUID source_userdata_item_id, ON_Object::UserDataConflictResolution userdata_conflict_resolution, bool bDeleteAllSourceItems)
 Expert user tool that moves user data items from source_object to "this. More...
 
void MoveUserData (ON_Object &source_object)
 Calls MoveUserData(source_object,ON_Object::UserDataConflictResolution::source_object,true). More...
 
virtual ON::object_type ObjectType () const
 Useful for switch statements that need to differentiate between basic object types like points, curves, surfaces, and so on. More...
 
ON_Objectoperator= (const ON_Object &)
 
void PurgeUserData ()
 PurgeUserData() removes all user data from object. More...
 
virtual bool Read (ON_BinaryArchive &binary_archive)
 Low level archive writing tool used by ON_BinaryArchive::ReadObject(). More...
 
virtual unsigned int SetComponentStates (ON_COMPONENT_INDEX component_index, ON_ComponentStatus states_to_set) const
 Set states on an individual component. More...
 
virtual unsigned int SetComponentStatus (ON_COMPONENT_INDEX component_index, ON_ComponentStatus status_to_copy) const
 Copy status settings to an individual component. More...
 
bool SetUserString (const wchar_t *key, const wchar_t *string_value)
 Attach a user string to the object. This information will perisist through copy construction, operator=, and file IO. More...
 
int SetUserStrings (int count, const ON_UserString *user_strings, bool bReplace)
 Append entries to the user string list More...
 
virtual unsigned int SizeOf () const
 
void TransformUserData (const class ON_Xform &xform)
 Objects derived from ON_Geometry must call TransformUserData() in their Transform() member function. More...
 
virtual bool UpdateReferencedComponents (const class ON_ComponentManifest &source_manifest, const class ON_ComponentManifest &destination_manifest, const class ON_ManifestMap &manifest_map)
 Uses the destination_manifest to update references to other components. This is typically done when a component's references came from a "source" context and are being updated to the "destination" context. For example, inserting one model into another when index, id, and name conflicts need to be resolved at the time of insertion. More...
 
int UserStringCount () const
 
virtual bool Write (ON_BinaryArchive &binary_archive) const
 Low level archive writing tool used by ON_BinaryArchive::WriteObject(). More...
 

Static Public Attributes

static const ON_Geometry Unset
 

Additional Inherited Members

- Public Types inherited from ON_Object
enum  UserDataConflictResolution : unsigned char {
  UserDataConflictResolution::destination_object = 0, UserDataConflictResolution::source_object = 1, UserDataConflictResolution::source_copycount_gt = 2, UserDataConflictResolution::source_copycount_ge = 3,
  UserDataConflictResolution::destination_copycount_gt = 4, UserDataConflictResolution::destination_copycount_ge = 5, UserDataConflictResolution::delete_item = 6
}
 When a userdata item is copied or moved from a source object to a destination object, the ON_Object::UserDataConflictResolution enum values specify how conficts are resolved. Remark: A userdata item "conflict" occurs when both the destination and source object have a user data item with the same value of ON_UserData::m_userdata_uuid. More...
 

Detailed Description

Base class for all geometry classes that must provide runtime class id. Provides interface for common geometric operations like finding bounding boxes and transforming.

Constructor & Destructor Documentation

◆ ON_Geometry() [1/2]

ON_Geometry::ON_Geometry ( )
default

◆ ~ON_Geometry()

ON_Geometry::~ON_Geometry ( )
default

◆ ON_Geometry() [2/2]

ON_Geometry::ON_Geometry ( const ON_Geometry )
default

Member Function Documentation

◆ BoundingBox()

ON_BoundingBox ON_Geometry::BoundingBox ( ) const

Get object's 3d axis aligned bounding box.

Returns
3d bounding box.

Uses virtual GetBBox() function to calculate the result.

◆ BrepForm()

virtual class ON_Brep* ON_Geometry::BrepForm ( class ON_Brep brep = nullptr) const
virtual

If possible, BrepForm() creates a brep form of the ON_Geometry.

Parameters
brep[in] if not nullptr, brep is used to store the brep form of the geometry. Result: Returns a pointer to on ON_Brep or nullptr. If the brep parameter is not nullptr, then brep is returned if the geometry has a brep form and nullptr is returned if the geometry does not have a brep form.

The caller is responsible for managing the brep memory. See Also ON_Geometry::HasBrepForm

Reimplemented in ON_Brep, ON_MorphControl, ON_Hatch, ON_Surface, and ON_Extrusion.

◆ ClearBoundingBox()

virtual void ON_Geometry::ClearBoundingBox ( )
virtual

Some objects cache bounding box information. If you modify an object, then call ClearBoundingBox() to inform the object that any cached bounding boxes are invalid.

Generally, ClearBoundingBox() overrides simply invalidate a cached bounding box and then wait for a call to GetBBox() before recomputing the bounding box.

The default implementation does nothing.

Reimplemented in ON_Brep, ON_MorphControl, ON_BrepFace, ON_TextContent, ON_SumSurface, and ON_RevSurface.

◆ ComponentIndex()

virtual ON_COMPONENT_INDEX ON_Geometry::ComponentIndex ( ) const
virtual

If this piece of geometry is a component in something larger, like an ON_BrepEdge in an ON_Brep, then this function returns the component index.

Returns
This object's component index. If this object is not a sub-piece of a larger geometric entity, then the returned index has m_type = ON_COMPONENT_INDEX::invalid_type and m_index = -1.

Reimplemented in ON_MeshComponentRef, ON_BrepFace, ON_BrepLoop, ON_BrepTrim, ON_BrepEdge, and ON_BrepVertex.

◆ Dimension()

virtual int ON_Geometry::Dimension ( ) const
virtual

Dimension of the object.

Returns
Dimension of the object.

The dimension is typically three. For parameter space trimming curves the dimension is two. In rare cases the dimension can be one or greater than three.

Reimplemented in ON_MeshComponentRef, ON_Mesh, ON_Brep, ON_MorphControl, ON_NurbsCage, ON_TextDot, ON_BrepLoop, ON_InstanceRef, ON_Hatch, ON_NurbsSurface, ON_NurbsCurve, ON_TextContent, ON_CurveProxy, ON_Viewport, ON_SumSurface, ON_RevSurface, ON_ArcCurve, ON_PolyCurve, ON_PolylineCurve, ON_SurfaceProxy, ON_CurveOnSurface, ON_Leader, ON_Extrusion, ON_LineCurve, ON_PointCloud, ON_PlaneSurface, ON_Point, ON_PointGrid, ON_Text, ON_Light, and ON_DetailView.

◆ EvaluatePoint()

virtual bool ON_Geometry::EvaluatePoint ( const class ON_ObjRef objref,
ON_3dPoint P 
) const
virtual

Evaluate the location of a point from the object reference.

Parameters
objref[in]
point[out] If the evaluation cannot be performed, ON_3dPoint::UnsetPoint is returned.
Returns
True if successful.

Reimplemented in ON_Mesh, ON_Brep, ON_PolyCurve, ON_Curve, and ON_Surface.

◆ GetBBox()

virtual bool ON_Geometry::GetBBox ( double *  boxmin,
double *  boxmax,
bool  bGrowBox = false 
) const
virtual

This is the virtual function that actually calculates axis aligned bounding boxes.

Parameters
boxmin[in/out] array of Dimension() doubles
boxmax[in/out] array of Dimension() doubles
bGrowBox[in] (default=false) If true, then the union of the input bbox and the object's bounding box is returned in bbox. If false, the object's bounding box is returned in bbox.
Returns
true if object has bounding box and calculation was successful

Reimplemented in ON_MeshComponentRef, ON_Mesh, ON_Brep, ON_MorphControl, ON_NurbsCage, ON_Centermark, ON_BrepFace, ON_TextDot, ON_DimOrdinate, ON_BrepLoop, ON_DimRadial, ON_InstanceRef, ON_Hatch, ON_DimAngular, ON_OffsetSurface, ON_DimLinear, ON_NurbsSurface, ON_TextContent, ON_NurbsCurve, ON_CurveProxy, ON_Viewport, ON_SumSurface, ON_RevSurface, ON_ArcCurve, ON_PolyCurve, ON_PolylineCurve, ON_SurfaceProxy, ON_Text, ON_CurveOnSurface, ON_Leader, ON_Extrusion, ON_LineCurve, ON_PointCloud, ON_PlaneSurface, ON_Point, ON_PointGrid, ON_Light, and ON_DetailView.

◆ GetBoundingBox() [1/2]

bool ON_Geometry::GetBoundingBox ( ON_BoundingBox bbox,
bool  bGrowBox = false 
) const

Get object's 3d axis aligned bounding box or the union of the input box with the object's bounding box.

Parameters
bbox[in/out] 3d axis aligned bounding box
bGrowBox[in] (default=false) If true, then the union of the input bbox and the object's bounding box is returned in bbox. If false, the object's bounding box is returned in bbox.
Returns
true if object has bounding box and calculation was successful.

Uses virtual GetBBox() function to calculate the result.

◆ GetBoundingBox() [2/2]

bool ON_Geometry::GetBoundingBox ( ON_3dPoint bbox_min,
ON_3dPoint bbox_max,
bool  bGrowBox = false 
) const

Get corners of object's 3d axis aligned bounding box or the union of the input box with the object's bounding box.

Parameters
bbox_min[in/out] minimum corner of the 3d bounding box
bbox_max[in/out] maximum corner of the 3d bounding box
bGrowBox[in] (default=false) If true, then the union of the input bbox and the object's bounding box is returned. If false, the object's bounding box is returned.
Returns
true if successful.

◆ GetTightBoundingBox()

virtual bool ON_Geometry::GetTightBoundingBox ( class ON_BoundingBox tight_bbox,
bool  bGrowBox = false,
const class ON_Xform xform = nullptr 
) const
virtual

Get tight bounding box.

Parameters
tight_bbox[in/out] tight bounding box
bGrowBox[in] (default=false) If true and the input tight_bbox is valid, then returned tight_bbox is the union of the input tight_bbox and the curve's tight bounding box.
xform[in] (default=nullptr) If not nullptr, the tight bounding box of the transformed geometry is calculated. The geometry is not modified.
Returns
True if a valid tight_bbox is returned.

In general, GetTightBoundingBox is slower that BoundingBox, especially when xform is not null.

Reimplemented in ON_Mesh, ON_Brep, ON_MorphControl, ON_NurbsCage, ON_Hatch, ON_Curve, ON_ArcCurve, ON_PolyCurve, ON_PolylineCurve, ON_Extrusion, ON_LineCurve, ON_PointCloud, ON_PointGrid, and ON_DetailView.

◆ HasBrepForm()

virtual bool ON_Geometry::HasBrepForm ( ) const
virtual

Query an object to see if it has an ON_Brep form. Result: Returns true if the virtual ON_Geometry::BrepForm can compute an ON_Brep representation of this object.

The default implementation of ON_Geometry::BrepForm returns false. See Also ON_Geometry::BrepForm

Reimplemented in ON_Brep, ON_MorphControl, and ON_Surface.

◆ IsDeformable()

virtual bool ON_Geometry::IsDeformable ( ) const
virtual
Returns
True if object can be accuratly modified with "squishy" transformations like projections, shears, an non-uniform scaling.
See also
ON_Geometry::MakeDeformable();

Reimplemented in ON_Mesh, ON_NurbsCage, ON_TextDot, ON_InstanceRef, ON_NurbsSurface, ON_NurbsCurve, ON_SumSurface, ON_PolyCurve, ON_PolylineCurve, ON_LineCurve, ON_PointCloud, ON_PointGrid, and ON_Point.

◆ IsValid()

bool ON_Geometry::IsValid ( class ON_TextLog text_log = nullptr) const
overridevirtual

Tests an object to see if its data members are correctly initialized.

Parameters
text_log[in] if the object is not valid and text_log is not nullptr, then a brief englis description of the reason the object is not valid is appened to the log. The information appended to text_log is suitable for
lowlevel debugging purposes by programmers and is not intended to be useful as a high level user interface tool.
Returns
table true object is valid false object is invalid, uninitialized, etc.

Reimplemented from ON_Object.

Reimplemented in ON_MeshComponentRef, ON_Mesh, ON_MorphControl, ON_NurbsCage, ON_InstanceRef, ON_Hatch, ON_NurbsSurface, ON_NurbsCurve, ON_SumSurface, ON_Viewport, ON_RevSurface, ON_PolyCurve, ON_SurfaceProxy, ON_TextContent, ON_PolylineCurve, ON_Leader, ON_LineCurve, ON_PointCloud, ON_PlaneSurface, ON_PointGrid, ON_Point, ON_Light, and ON_Text.

◆ MakeDeformable()

virtual bool ON_Geometry::MakeDeformable ( )
virtual

If possible, converts the object into a form that can be accuratly modified with "squishy" transformations like projections, shears, an non-uniform scaling.

Returns
False if object cannot be converted to a deformable object. True if object was already deformable or was converted into a deformable object.
See also
ON_Geometry::IsDeformable();

Reimplemented in ON_Mesh, ON_NurbsCage, ON_TextDot, ON_InstanceRef, ON_NurbsSurface, ON_NurbsCurve, ON_SumSurface, ON_PolyCurve, ON_PolylineCurve, ON_LineCurve, ON_PointCloud, ON_PointGrid, and ON_Point.

◆ operator=()

ON_Geometry& ON_Geometry::operator= ( const ON_Geometry )
default

◆ Rotate() [1/2]

bool ON_Geometry::Rotate ( double  sin_angle,
double  cos_angle,
const ON_3dVector rotation_axis,
const ON_3dPoint rotation_center 
)

Rotates the object about the specified axis. A positive rotation angle results in a counter-clockwise rotation about the axis (right hand rule).

Parameters
sin_angle[in] sine of rotation angle
cos_angle[in] sine of rotation angle
rotation_axis[in] direction of the axis of rotation
rotation_center[in] point on the axis of rotation
Returns
true if object successfully rotated

Uses virtual Transform() function to calculate the result.

◆ Rotate() [2/2]

bool ON_Geometry::Rotate ( double  rotation_angle,
const ON_3dVector rotation_axis,
const ON_3dPoint rotation_center 
)

Rotates the object about the specified axis. A positive rotation angle results in a counter-clockwise rotation about the axis (right hand rule).

Parameters
rotation_angle[in] angle of rotation in radians
rotation_axis[in] direction of the axis of rotation
rotation_center[in] point on the axis of rotation
Returns
true if object successfully rotated

Uses virtual Transform() function to calculate the result.

◆ Scale()

bool ON_Geometry::Scale ( double  scale_factor)

Scales the object by the specified facotor. The scale is centered at the origin.

Parameters
scale_factor[in] scale factor
Returns
true if object successfully scaled

Uses virtual Transform() function to calculate the result.

◆ SwapCoordinates()

virtual bool ON_Geometry::SwapCoordinates ( int  i,
int  j 
)
virtual

Swaps object coordinate values with indices i and j.

Parameters
i[in] coordinate index
j[in] coordinate index

The default implementation uses the virtual Transform() function to calculate the result. If you are creating an object where Transform() is slow, coordinate swapping will be frequently used, and coordinate swapping can be quickly accomplished, then override this function.

@verbatim
ON_Point point(7,8,9);
point.SwapCoordinates(0,2);
// point = (9,8,7)
@endverbatim

Reimplemented in ON_Mesh, ON_Brep, ON_NurbsSurface, ON_NurbsCurve, ON_PolyCurve, ON_PolylineCurve, ON_PointCloud, ON_CurveOnSurface, ON_LineCurve, ON_PointGrid, and ON_Point.

◆ Transform()

virtual bool ON_Geometry::Transform ( const ON_Xform xform)
virtual

Transforms the object.

Parameters
xform[in] transformation to apply to object. If xform.IsSimilarity() is zero, then you may want to call MakeSquishy() before calling Transform.

Classes derived from ON_Geometry should call ON_Geometry::Transform() to handle user data transformations and then transform their definition.

See also
ON_Geometry::IsDeformable();,

Reimplemented in ON_MeshComponentRef, ON_Mesh, ON_Brep, ON_MorphControl, ON_NurbsCage, ON_Centermark, ON_TextDot, ON_DimOrdinate, ON_BrepLoop, ON_DimRadial, ON_InstanceRef, ON_Hatch, ON_DimAngular, ON_NurbsSurface, ON_DimLinear, ON_NurbsCurve, ON_TextContent, ON_CurveProxy, ON_Viewport, ON_Curve, ON_SumSurface, ON_ArcCurve, ON_RevSurface, ON_PolyCurve, ON_PolylineCurve, ON_Text, ON_Leader, ON_SurfaceProxy, ON_CurveOnSurface, ON_Extrusion, ON_LineCurve, ON_PointCloud, ON_PlaneSurface, ON_PointGrid, ON_Point, ON_Light, and ON_DetailView.

◆ Translate()

bool ON_Geometry::Translate ( const ON_3dVector translation_vector)

Translates the object along the specified vector.

Parameters
translation_vector[in] translation vector
Returns
true if object successfully translated

Uses virtual Transform() function to calculate the result.

Member Data Documentation

◆ Unset

const ON_Geometry ON_Geometry::Unset
static