GumballDisplayConduit Class |
[Missing <summary> documentation for "T:Rhino.UI.Gumball.GumballDisplayConduit"]
Namespace: Rhino.UI.Gumball
The GumballDisplayConduit type exposes the following members.
| Name | Description | |
|---|---|---|
| GumballDisplayConduit | Obsolete. Initializes a new instance of the GumballDisplayConduit class | |
| GumballDisplayConduit(ActiveSpace) | Initializes a new instance of the GumballDisplayConduit class |
| Name | Description | |
|---|---|---|
| BaseGumball | Starting location. | |
| Enabled | ||
| Gumball | ||
| GumballTransform |
The gumball transformation is the transformation calculated by comparing
the current gumball to the starting BaseGumball.
| |
| InRelocate | ||
| PickResult | The initial mouse down event sets PickResult. | |
| PreTransform |
The pre-transform is a transformation that needs to be applied before
the gumball transformation.
| |
| TotalTransform |
The total transformation is GumballTransform * PreTransform.
|
| Name | Description | |
|---|---|---|
| CheckShiftAndControlKeys | ||
| Dispose | Releases all resources used by the GumballDisplayConduit | |
| Dispose(Boolean) | Releases the unmanaged resources used by the GumballDisplayConduit and optionally releases the managed resources | |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| Finalize | (Overrides ObjectFinalize.) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| PickGumball | ||
| SetBaseGumball(GumballObject) |
Contents of the gumball are copied to the base gumball of this class.
| |
| SetBaseGumball(GumballObject, GumballAppearanceSettings) |
Contents of the gumball are copied to the base gumball of this class.
| |
| ToString | Returns a string that represents the current object. (Inherited from Object.) | |
| UpdateGumball(Plane) | ||
| UpdateGumball(Point3d, Line) |