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ReduceMeshParameters Class

Parameters for Reduce method
Inheritance Hierarchy
SystemObject
  Rhino.GeometryReduceMeshParameters

Namespace:  Rhino.Geometry
Assembly:  RhinoCommon (in RhinoCommon.dll)
Syntax
public class ReduceMeshParameters

The ReduceMeshParameters type exposes the following members.

Constructors
  NameDescription
Public methodReduceMeshParameters
Constructs a polygon reduction parameter object with default values. Users of this class should not rely on default values to stay constant across service releases.
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Properties
  NameDescription
Public propertyAccuracy
Integer from 1 to 10 telling how accurate reduction algorithm to use. Greater number gives more accurate results
Public propertyAllowDistortion
If true mesh appearance is not changed even if the target polygon count is not reached
Public propertyCancelToken
Public propertyDesiredPolygonCount
Desired or target number of faces
Public propertyError
Public propertyFaceTags
Public propertyLockedComponents
List of topological mesh vertices and mesh vertices that will not be moved or deleted in reduction process. Each mesh vertex will lock the corresponding topological mesh vertex. In other words it is not possible to have a locked and non-locked mesh vertex at the same location.
Public propertyNormalizeMeshSize
If true mesh is fitted to an axis aligned unit cube until reduction is complete
Public propertyProgressReporter
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also