Particle Class |
This base class only defines position and display properties (size, color, bitmap id). You will most likely create a class that derives from this particle class to perform some sort of physical simulation (movement over time or frames).
Namespace: Rhino.Geometry
The Particle type exposes the following members.
| Name | Description | |
|---|---|---|
| Color | ||
| DisplayBitmapIndex | ||
| Index |
Index in ParentSystem for this Particle. Can change when the particle
system is modified.
| |
| Location | 3d Location of the Particle. | |
| ParentSystem |
Gets the parent particle system of this particle.
| |
| Size |
| Name | Description | |
|---|---|---|
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| ToString | Returns a string that represents the current object. (Inherited from Object.) | |
| Update |
Base class implementation does nothing.
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