DracoCompressionOptions Class |
Namespace: Rhino.FileIO
The DracoCompressionOptions type exposes the following members.
Name | Description | |
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DracoCompressionOptions |
Initializes to default options
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Name | Description | |
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CompressionLevel |
Compression level. 0 if fastest, but least compression. 10 is slowest, but best compression
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NormalQuantizationBits |
Sets the quantization compression options for normal values. The
values will be quantized in a box defined by the maximum extent
of the values. I.e., the actual precision of this option depends
on the scale of the attribute values.
| |
PositionQuantizationBits |
Sets the quantization compression options for position values. The
values will be quantized in a box defined by the maximum extent
of the values. I.e., the actual precision of this option depends
on the scale of the attribute values.
| |
TextureCoordintateQuantizationBits |
Sets the quantization compression options for texture coordinate
values. The values will be quantized in a box defined by the maximum
extent of the values. I.e., the actual precision of this option depends
on the scale of the attribute values.
|
Name | Description | |
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Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
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IncludeNormals |
Include vertex normals in the compressed data.
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IncludeTextureCoordinates |
Include texture coordinates in the compressed data.
| |
IncludeVertexColors |
Include vertex colors in the compressed data.
| |
VertexColorFormat |
Color format of vertex colors in compressed data
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