SquishParameters Properties |
The SquishParameters type exposes the following members.
Name | Description | |
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AbsoluteLimit |
If -1.0 <= AnsoluteLimit < 0.0, then then an absolute
compression limit is applied so that
(2d length)/(3d length) >= abs(AbsoluteLimit).
In particular, Absolute = -1.0, then no compression
is permitted(2d length) >= (3d length).
If 0.0 < m_absolute_limit <= 1.0 then then an absolute
stretching limit is applied so that
(2d length)/(3d length) <= 1/abs(AbsoluteLimit).
Examples:
AbsoluteLimit
1.0: no stretching, (2d length) <= 1.0*(3d length)
0.5: cap on stretching, 0.5*(2d length) <= (3d length)
-0.5: cap on compression, (2d length) >= 0.5*(3d length)
-1.0: no compression, (2d length) >= 1.0*(3d length)
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Algorithm |
The flattening algorithm to use:
Geometric: (scale independent)the "spring" constant is
proportional to 1/L^2 and the result is independent of scale.
PhysicalStress: (scale dependent) the "spring" constant is
proportional to 1/L.
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BoundaryCompressConstant |
Spring constant for compressed boundary edges times the rest length
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BoundaryStretchConstant |
Spring constant for stretched boundary edges
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Default |
Gets the default Squishing parameters
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InteriorCompressConstant |
Spring constant for compressed interior edges times the rest length
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InteriorStretchConstant |
Spring constant for stretched boundary edges times the rest length
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PreserveTopology |
the mesh has coincident vertices and PreserveTopology
is true, then the flattening is based on the mesh's
topology and coincident vertices will remain coincident.
Otherwise coincident vertices are free to move apart.
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SaveMapping |
If SaveMapping is true, then ON_SquishMesh()
will save extra information on the squished mesh so
3d points and curves near the input mesh can be mapped
to the squished mesh and 2d points and curves on the
squished mesh can be mapped back to the 3d mesh.
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