RenderPrimitiveListUseObjectsMappingChannels Property |
Returns true if the texture mapping will be taken from the Rhino
object otherwise; the texture mapping will use the texture coordinates
on the mesh only.
Namespace:
Rhino.Render
Assembly:
RhinoCommon (in RhinoCommon.dll)
Since: 5.7
Syntax public bool UseObjectsMappingChannels { get; set; }
Public Property UseObjectsMappingChannels As Boolean
Get
Set
Property Value
Type:
BooleanSee Also