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FileXamlWriteOptionsUseExistingRenderMeshes Property

If render meshes exist they will be used. Otherwise they are created on the fly using the current render settings of the document.

Namespace:  Rhino.FileIO
Assembly:  RhinoCommon (in RhinoCommon.dll)
Since: 8.0
Syntax
public bool UseExistingRenderMeshes { get; set; }

Property Value

Type: Boolean
See Also