TextEntityTransform Method |
Name | Description | |
---|---|---|
Transform(Transform) |
Transforms the geometry. If the input Transform has a SimilarityType of
OrientationReversing, you may want to consider flipping the transformed
geometry after calling this function when it makes sense. For example,
you may want to call Flip() on a Brep after transforming it.
(Inherited from GeometryBase.) | |
Transform(Transform, DimensionStyle) |
Transform the object by a 4x4 transform matrix and change text height
override to accommodate scaling in the transform if necessary
|