CustomRenderMeshProvider Methods |
The CustomRenderMeshProvider type exposes the following members.
| Name | Description | |
|---|---|---|
| AllObjectsChanged | Obsolete.
Call this method if your render meshes change.
| |
| AllObjectsChanged(RhinoDoc) |
Call this method if your render meshes change.
| |
| BoundingBox(ViewportInfo, RhinoObject, Guid, Boolean) |
Returns a bounding box for the custom render meshes for the given object.
| |
| BoundingBox(ViewportInfo, RhinoObject, RhinoDoc, Guid, DisplayPipelineAttributes) | ||
| BuildCustomMeshes |
Build custom render mesh(es).
| |
| DocumentBasedMeshesChanged | ||
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| ObjectChanged | ||
| RegisterProviders |
Call this method once from your plug-ins OnLoad override for each
assembly containing a custom mesh provider. Only publicly exported
classes derived from CustomRenderMeshProvider with a public constructor
that has no parameters will get registered.
| |
| ToString | Returns a string that represents the current object. (Inherited from Object.) | |
| WillBuildCustomMeshes |
Determines if custom render meshes will be built for a particular object.
|