MeshPrincipalCurvatureList Methods |
The MeshPrincipalCurvatureList type exposes the following members.
| Name | Description | |
|---|---|---|
| Add |
Adds a new principal curvature to the end of the principal curvature list.
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| Clear |
Clears the principal curvature list on the mesh.
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| Destroy |
Releases all memory allocated to store principal curvatures. The list capacity will be 0 after this call.
Subsequent calls can add new items. | |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetCurvatureStats |
Gets the mesh's curvature statistics.
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| GetEnumerator |
Gets an enumerator that yields all principal curvatures in this collection.
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| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| SetSurfaceCurvature |
Sets or adds a principal curvature to the principal curvature iist.
If [index] is less than [Count], the existing principal curvature at [index] will be modified. If [index] equals [Count], a new principal curvature is appended to the end of the principal curvature list. If [index] is larger than [Count], the function will return false. | |
| ToString | Returns a string that represents the current object. (Inherited from Object.) |