Gets or sets a file name that is used by this texture. NOTE: We are moving away from string-based FileName, and suggest the usage of the new FileReference class.Also, this filename may well not be a path that makes sense on a user's computer because it was a path initially set on a different user's computer. If you want to get a workable path for this user, use the BitmapTable.Find function using this property.
Gets the globally unique identifier of this texture.
Helper for access to the offset value encoded in UvwTransform
Helper for access to the repeat value encoded in UvwTransform
Helper for access to the rotation value encoded in UvwTransform
Controls how the pixels in the bitmap are interpreted
Transform to be applied to each instance of this texture if ApplyUvw is true
Texture wrapping mode in the U direction
Texture wrapping mode in the V direction
Texture wrapping mode in the W direction
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If the texture is enabled then it will be visible in the rendered display otherwise it will not.